Game Development Community

Making a new game?

by Barak Shechter · in General Discussion · 03/08/2007 (4:18 pm) · 2 replies

I have read the tutorial on how to create a completely new project, but my question is this: how do u turn the torque engine into a standalone game afterwards? how do u get rid of the f10 and f11 commands to bring up the editors?

#1
03/08/2007 (4:28 pm)
I think I've answered this question 5 times in the past month....amazing.....

Delete the key binds:

example\creator\ui\GuiEditorGui.gui(656)
example\creator\editor\editor.cs(150)

You could go all out and delete the example\creator folder all together.

*EDIT*- As a side note, use the search bar at the top right of this page. And any posts relevant to TGE, especially script, post in the Torque Game Engine public forums. You'll find a lot of your answers there.
#2
03/08/2007 (11:45 pm)
Just imho, I would suggest worrying about "finishing" details when you're getting near to finished. A lot of what seems arcane in Torque at first becomes quite straightforward with time.