Game Development Community

Exporter Problem

by Anguel · in Artist Corner · 03/07/2007 (11:42 am) · 0 replies

Every time I try to export my model, Maya crashes.... well, more like is closes. I don't get any sort of message from Windows that tells me that Maya unexpectedly quit. It's like working on a Mac!! Lol, jk.

Anyways i've used the exporter many times for non-animated meshes. That's the only thing i can think of that's different. I have the marker for the animation, my mesh is smooth bound, i have bounds, all the vertices are painted to a bone. Is there some sort of naming convention i need for the bones too?? The animation name starts with Sequence_ like it said in the tutorial. All help is much appreciated.