TGEA Compile error
by Tom Perry · in Torque Game Engine Advanced · 03/05/2007 (7:48 am) · 4 replies
Hi, sorry for this stupid question. I am not much of a C++ coder, but have been playing with TGB and TGE for a while so I thought I would play with TGEA to see what I can do (Tim's new demo looks sooooo cool). Anyway I followed the getting started method for compliling the engine on TDN and it almost works without a hitch. I just get a linking error:
LINK : fatal error LNK1104: cannot open file 'd3d9.lib'
I admit I have no idea what this means, can anyone enlighten me? Cheers :)
LINK : fatal error LNK1104: cannot open file 'd3d9.lib'
I admit I have no idea what this means, can anyone enlighten me? Cheers :)
About the author
#2
tdn.garagegames.com/wiki/TGEA/InstallVS2005
03/05/2007 (7:52 am)
Yep, at least I think so! Everything I have done is laid out here:tdn.garagegames.com/wiki/TGEA/InstallVS2005
#3
03/05/2007 (7:55 am)
You need to (let the DX9 install program do it, or do it manually) setup include/lib paths for your compiler. Right now it is not finding d3d9.lib in any of your lib paths.
#4
03/05/2007 (8:16 am)
Doh! I didn't specify x86 when linking the libs! Thanks for your help :) works like a charm now
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