Multiple developers possible?
by Katelan Moye · in Torque Game Engine · 03/02/2007 (6:57 pm) · 3 replies
I recently purchased Torque....
I have a few guys that are interested in creating a game with me using the TGE. Is it possible to merge the work of multiple people? We have nothing yet, but say we did.... Three different developers, three different installations of TGE on three different computers....
How to we make it all play nice together?
-Pete
I have a few guys that are interested in creating a game with me using the TGE. Is it possible to merge the work of multiple people? We have nothing yet, but say we did.... Three different developers, three different installations of TGE on three different computers....
How to we make it all play nice together?
-Pete
#2
I have read the EULA, and spoken with GarageGames about multiple programmers and understand that they will need to purchase a license (2/3 have license so far).
*back to learning*
03/02/2007 (7:19 pm)
Thanks for the quick reply.I have read the EULA, and spoken with GarageGames about multiple programmers and understand that they will need to purchase a license (2/3 have license so far).
*back to learning*
#3
And wouldn't ya know it...a resource was just posted a few days ago showing exactly how to do this:
Step by step source control setup
03/02/2007 (9:51 pm)
If you will be on a team with multiple developers, everyone writing C++ has to have a license... Everyone on the team, licensed or not, should use a source control system (subversion). And wouldn't ya know it...a resource was just posted a few days ago showing exactly how to do this:
Step by step source control setup
Associate David Montgomery-Blake
David MontgomeryBlake
If they are going to be touching or seeing the source code, then they will need individual licenses for the engine. If they are artists of scripters, then they will not need a license. You will just need to update the game directories via subversion (though you should keep a repository for your programming changes).