Game Development Community

Creating the .exe

by Jan Guilfoyle · in Torque Game Engine · 02/26/2007 (3:30 am) · 3 replies

This might seem like a stupid question, but I just cant see where to do it. Can anyone tell me how to export my mission into an .exe ?? I dont have a licensed version. Could that be why I cant see where to do it?

#1
02/26/2007 (6:20 am)
Ok, third time's a charm ( my past two attempts to reply here were eaten by a networking error)....

The TorqueDemo.exe is the only .exe provided and needed to package your demo and mission. If you are talking about packaging your demo for distribution or showing off to people, there are a few steps you can go by:
  • Rename the TorqueDemo.exe[li]Remove/disable the GuiEditor and WorldEditor[li]Remove any excess scripts and folders not needed by your demo[li]Compile your scripts into .dso form
Hope that helps. . .
#2
02/26/2007 (7:26 am)
Thanks Michael, I'll get on it.
#3
02/26/2007 (4:31 pm)
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