Flickering Ground
by Cory Anderson · in Torque Game Engine · 02/23/2007 (7:48 pm) · 6 replies
In the Torque SDK 1.5, the ground flickers beneath the player in the fps starter kit. Is anyone else experiencing this problem? And how do I fix it?
#2
It happens on all of my computers, if it helps at all. I'll put a log up later. I don't have access to the engine right now untill I get home.
02/24/2007 (12:31 pm)
Hmm... I tried that and all of my settings were already there.It happens on all of my computers, if it helps at all. I'll put a log up later. I don't have access to the engine right now untill I get home.
#3
02/24/2007 (1:54 pm)
.
#4
I found that the flickering ground is block about the size of my shadow, and in the same direction. The thing is, when the ground is flickering I can still see my shadow. I turned off the sun so that it would not light the dts objects, and the flickering dissapeared untill I neared an interior, casting light. I know it has something to do with the lighting, but I still don't know how to handle it.
02/24/2007 (4:22 pm)
Thanks for the tip; I conducted some experiments.I found that the flickering ground is block about the size of my shadow, and in the same direction. The thing is, when the ground is flickering I can still see my shadow. I turned off the sun so that it would not light the dts objects, and the flickering dissapeared untill I neared an interior, casting light. I know it has something to do with the lighting, but I still don't know how to handle it.
#5
I am using Torque 1.4.2, not Torque 1.5. I forgot I had not upgraded yet. Would upgrading fix the problem?
02/24/2007 (4:59 pm)
Oh man I just realized a mistake I made, and I hope it didn't matter too much.I am using Torque 1.4.2, not Torque 1.5. I forgot I had not upgraded yet. Would upgrading fix the problem?
#6
I had a weird problem when some of my OpenGL libraries got "upgraded". I had to reinstall the video driver to fix it. Also, I would guess that 1.5 would probably fix it. I have never seen that problem in 1.3 or 1.5. However, you never know. Is this a radically changed version of Torque or a canned version? Do all your computers use the same vendor of video card?
02/24/2007 (5:15 pm)
Cory, I had a weird problem when some of my OpenGL libraries got "upgraded". I had to reinstall the video driver to fix it. Also, I would guess that 1.5 would probably fix it. I have never seen that problem in 1.3 or 1.5. However, you never know. Is this a radically changed version of Torque or a canned version? Do all your computers use the same vendor of video card?
Torque 3D Owner Frogger