OnWorldLimit Question.
by Sam M · in Torque X 2D · 02/22/2007 (11:14 pm) · 0 replies
Okay, I got OnWorldLimit working pretty much the same was I got OnCollision Working. But I'm wondering, what are the proper parameters for the OnWorldLimit delegate? And do any of the parameters state which part of the limit the object hit similar to the way it does in TGB (Top, Left, Right, Bottom)?
Thanks in advance.
Thanks in advance.