Can somebody make a tutorial on exporting lightmaps in 3DS Max?
by Martin Ortiz · in Torque Game Engine Advanced · 02/21/2007 (11:56 am) · 1 replies
I went to help section, and tried what they did, and there was no lightmap file generated.
(I'm a novice in 3DS Max....)
I create a single light then from menu I did
Render->Render to Texture.
I looked in directory where setting for it to be outputted...etc.....
there was nothing....
Can somebody put together a simple tutorial on how to do this?
(I'm a novice in 3DS Max....)
I create a single light then from menu I did
Render->Render to Texture.
I looked in directory where setting for it to be outputted...etc.....
there was nothing....
Can somebody put together a simple tutorial on how to do this?
Torque Owner John Kabus (BobTheCBuilder)
You can't easily load external light maps into Torque (without baking directly into the diffuse texture). Once Constructor is out you'll be able to convert DTS files into static meshes (which include light maps) and light them just like interiors.