Client-only rendering
by Ricky Taylor · in Torque Game Engine Advanced · 02/18/2007 (6:12 am) · 7 replies
How do I put a whole scene in the client scenegraph and render it?
I want to have a 3D background for the main menu.
I don't want to used GameTSCtrl because that involves starting a server just for the main menu. (Though if there is no better way, a stripped way of doing this would be nice!)
I've tried creating a ClientTSCtrl, that renders gClientSceneGraph, but I have no idea how to put my scene in the client scenegraph.
Has anyone tried anything similar to this?
I have searched TDN and GG.com to no avail. I found the TicTacToe demo, but that doesn't use scenegraphs. (And skies cannot be rendered manually...?)
Thanks in advance.
-- Ricky
I want to have a 3D background for the main menu.
I don't want to used GameTSCtrl because that involves starting a server just for the main menu. (Though if there is no better way, a stripped way of doing this would be nice!)
I've tried creating a ClientTSCtrl, that renders gClientSceneGraph, but I have no idea how to put my scene in the client scenegraph.
Has anyone tried anything similar to this?
I have searched TDN and GG.com to no avail. I found the TicTacToe demo, but that doesn't use scenegraphs. (And skies cannot be rendered manually...?)
Thanks in advance.
-- Ricky
#2
Think Half-Life2 style, it won't be the same, but its that kind of idea. I just don't want any of the networking stuff, and I only need to render a relatively simple scene.
02/18/2007 (11:24 am)
I haven't played the latest tomb-raider, unfortunately but I assume you mean threeDee animated menus.Think Half-Life2 style, it won't be the same, but its that kind of idea. I just don't want any of the networking stuff, and I only need to render a relatively simple scene.
#3
it is a very nice looking menu system it is very impressive.



so it shows the main area of that level and how the main character looks for that level in the main menu. it is pretty sweet.
02/18/2007 (2:49 pm)
Well the background is a a camera view of the last level you played and in full game render LC is standing onscreen wearing what ever the outfit for that level.it is a very nice looking menu system it is very impressive.



so it shows the main area of that level and how the main character looks for that level in the main menu. it is pretty sweet.
#4
02/19/2007 (11:44 am)
Ok so we hacked this up for Marble Blast Ultra and made a preview server on game load. When the client was in the menus, it would connect to the local preview server, when it went out to a multi-player game, the connection would just be made to a remote server. It worked pretty well. I would try that.
#5
02/19/2007 (1:10 pm)
Yeah I guess just make a really simplified level for use in your menu
#6
02/19/2007 (1:17 pm)
Or take a look at how GuiObjectView works and go from there.
#7
Thank you. :)
02/20/2007 (9:37 am)
I suppose if I use a server, I will be able to load mission files normally. Will try that.Thank you. :)
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