Textures with alpha channel
by Harvey Greensall · in Torque Game Engine Advanced · 02/16/2007 (7:34 am) · 3 replies
Hi Guys, I've got our game in TGEA, created a material.cs to get all the textures showing ( they were orange) but the ones with alpha channels in the .png are drawing solid....Any idea how to get round this? I assume I have to add something to the texture in the material.cs ??
Cheers in Advance
H.
Cheers in Advance
H.
Torque 3D Owner Marc Dreamora Schaerer
Gayasoft
See the material part on the TDN for the details on "how to do it"