Game Development Community

Texture lock

by ando · in Artist Corner · 02/14/2007 (12:50 am) · 3 replies

Whenever a brush is moved or resized the texture will move aswell, this is called "texture lock" in similar software and can be toggled ON or OFF.

After working with editors like GTKRadiant, Hammer, 3DWorld Studio and others I am finding Constructor impossibly slow and frustrating because of this.

How can it be switched off in Constructor?

#1
02/21/2007 (10:15 am)
Anybody, is this possible???
#2
02/21/2007 (5:26 pm)
Nope.

The only way to do what you want is to use vertex editing. We may roll in world space locked texturing but it will definitely be post 1.0.
#3
02/25/2007 (2:09 pm)
Thanks for the reply, I really hope it will be included. The annoying thing with vertex editing is it selects neighbouring verts also. I just cant seem to get any workflow going with Constructor as it is :( fingers crossed though :)