Error! Zone Overflow
by Tcangussu · in Torque Game Engine · 02/07/2007 (10:18 am) · 2 replies
Hi!
I'm using som Dif's models in my mission. Everytinhg seems to be working, but when I look at the Console there is a lot of this error/warning messages:
Zone Overflow! Object will NOT render correctly. Copying out as many as possible
Can someone tell me how to fix this? Is there a limit of zones in the difs? The limit is for each dif or for all difs in total? How can I see how many zones each dif has?
Thanks
I'm using som Dif's models in my mission. Everytinhg seems to be working, but when I look at the Console there is a lot of this error/warning messages:
Zone Overflow! Object will NOT render correctly. Copying out as many as possible
Can someone tell me how to fix this? Is there a limit of zones in the difs? The limit is for each dif or for all difs in total? How can I see how many zones each dif has?
Thanks
#2
You can change it in engine, but not sure if it can cause problems, "do it at your own risk".
03/17/2007 (7:20 pm)
From engine/sim/sceneObject.hclass SceneObject : public NetObject, public Container::Link
.......... // skipped some lines // ..........
public:
enum
{
[b]MaxObjectZones = 128[/b]
};So, looking at this I can assume that it's the maximum limit of zones for a single SceneObject (128 zones per one DIF object).You can change it in engine, but not sure if it can cause problems, "do it at your own risk".
Torque Owner Jeff Paxson