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Error! Zone Overflow

by Tcangussu · in Torque Game Engine · 02/07/2007 (10:18 am) · 2 replies

Hi!

I'm using som Dif's models in my mission. Everytinhg seems to be working, but when I look at the Console there is a lot of this error/warning messages:

Zone Overflow! Object will NOT render correctly. Copying out as many as possible


Can someone tell me how to fix this? Is there a limit of zones in the difs? The limit is for each dif or for all difs in total? How can I see how many zones each dif has?

Thanks

#1
03/16/2007 (1:07 pm)
I am experiencing the same problem. Anyone have any pointers?
#2
03/17/2007 (7:20 pm)
From engine/sim/sceneObject.h
class SceneObject : public NetObject, public Container::Link
.......... // skipped some lines // ..........
public:
   enum 
   {
      [b]MaxObjectZones = 128[/b]
   };
So, looking at this I can assume that it's the maximum limit of zones for a single SceneObject (128 zones per one DIF object).

You can change it in engine, but not sure if it can cause problems, "do it at your own risk".