Game Development Community

Audio Pack

by Donald "Yadot" Harris · in Technical Issues · 02/07/2007 (7:07 am) · 3 replies

Can someone give me some feed back on the Matt Sayer audio pack? The one that comes with 484 sounds? My team is building a casual game that involves a pong game style. I know that is vague but do you think it would be worth the 50 bux? I am sure I will be able to use it on other games. Just looking for the best bang for my bux. Also is it nicely organized?

#1
02/07/2007 (7:09 am)
Quite literally, if you want a "pong style ping" sound, make it yourself, it's sound more authentic probably.
#2
02/07/2007 (1:19 pm)
Any references to the actual sound pack though? Or does anyone know where I could get some others?
#3
02/10/2008 (12:16 pm)
Donald,

I found a great tool that coincidentally seems to have an almost "pong" sound set up by default. It is a sound-effects generator (which I just fired up and when it made this first sound, I remembered reading this post and came back to tell you). See:
www.cyd.liu.se/~tompe573/hp/projects.html
and look for:
sfxr
also, you can read about it from other folks in this forum:
www.imitationpickles.org/ludum/2007/12/13/sfxr-sound-effects-for-all/

It just took a few minutes and I was able to make a pretty good version of the pong sound. Here's the sound and the sfxr file to reproduce it (you can load and tweak it):
www.crosbosis.com/sounds/pong.wav
www.crosbosis.com/sounds/pong.sfs

Dr. Petter's program is incredible! It should be easy enough to convert it these wav's to ogg and bring into TGE. Do you, or any know of converters?

-Michael L. Croswell, "Crossbow"