Game Development Community

Utalising Arrays

by Hardi Bhatt · in Artist Corner · 02/06/2007 (11:22 am) · 0 replies

Hello everyone. I am very new to Torque script but am very familiar with C++ so programming in Torque Script is not necessarily new to me. I am currently in college and taking a 3D gaming class that uses Torque script. I was suggested by my professor to work on modifying Torque Script to implement Array usage as my senior project. You must all know already that there are no such things as Arrays in Torque Script even though you are allowed to use it for usage purposes. So I was wondering if you had any suggestion on what I should look into or where I should concentrate on or even if you have any suggestions what so ever it would be really helpful. I have looked into the Script Array Upgrade article by Daniel Neilsen and found it to be very similar to a Hash Table rather then an array but this was still a very good reference. I would like to know more however, like how I can view the symbol table so that I will be able to modify it or even what type of features you all would like to have so that I can include that in my modification. I am using the TorqueGameEngineSDK-1-4.exe application to do all my modification so please get back to me on this of you can

Thank you