Problems with TGE 1.5 intro (GettingStarted.pdf)
by Leroy Hilyer · in Torque Game Engine · 02/02/2007 (7:39 pm) · 8 replies
Hey all,
I have searched my butt off so if I missed the obvious I'm very very sorry. But I am stuck on the intro GameOne! It has no way to turn as for some reason the mouse isn't being used. I didn't research as hard on that so it's probably easy but I'm beat.
The issue I'm majorly concerned about is that in the game when I run into the logos they do not dissapear and the score is not updated. My consol log only contains 2 warnings about the collision setting exceeding the size which I gathered to be unimportant as far as functionality from reading some other posts. I have checked and rechecked the files I was told to create/edit. I looked up both the commandToClient() and onCollision() functions to try to make sure there wasn't an obvious problem in the guide. But so far I am stumped. 5 hours stumped to be exact. Again if I overlooked something sorry for the bother. But if anyone can help thanks so very much in advance.
Leroy
I have searched my butt off so if I missed the obvious I'm very very sorry. But I am stuck on the intro GameOne! It has no way to turn as for some reason the mouse isn't being used. I didn't research as hard on that so it's probably easy but I'm beat.
The issue I'm majorly concerned about is that in the game when I run into the logos they do not dissapear and the score is not updated. My consol log only contains 2 warnings about the collision setting exceeding the size which I gathered to be unimportant as far as functionality from reading some other posts. I have checked and rechecked the files I was told to create/edit. I looked up both the commandToClient() and onCollision() functions to try to make sure there wasn't an obvious problem in the guide. But so far I am stumped. 5 hours stumped to be exact. Again if I overlooked something sorry for the bother. But if anyone can help thanks so very much in advance.
Leroy
#2
02/03/2007 (9:59 am)
Yes for the clientGame.cs. It compiles and executes in the console log(as far as I can tell).
#3
02/03/2007 (1:20 pm)
Anything else unusual in the console? As you said before, the collision setting warnings are trivial.
#4
//-------------------------- 2/3/2007 -- 19:22:16 -----
Processor Init:
Intel Pentium 4, ~2.00 Ghz
(timed at roughly 2.00 Ghz)
FPU detected
MMX detected
SSE detected
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing SSE extensions
Input Init:
keyboard0 input device created.
mouse0 input device created.
DirectInput enabled.
Initializing chunk mappings...
o 'TEXT' maps to TextChunk
o 'SCHK' maps to UnknownChunk
o 'SCHK' maps to SimChunk
--------- Loading MODS ---------
Loading compiled script GameOne/main.cs.
Loading compiled script common/main.cs.
Loading compiled script GameOne/client/defaults.cs.
Loading compiled script GameOne/server/defaults.cs.
Compiling GameOne/prefs.cs...
Loading compiled script GameOne/prefs.cs.
Loading compiled script creator/main.cs.
Loading compiled script common/main.cs.
--------- Parsing Arguments ---------
--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.
--------- Initializing TTB: Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script common/server/game.cs.
Loading compiled script GameOne/server/game.cs.
--------- Initializing TTB: Client ---------
Loading compiled script common/client/message.cs.
Loading compiled script common/client/mission.cs.
Loading compiled script common/client/missionDownload.cs.
Loading compiled script common/client/actionMap.cs.
Video Init:
Accelerated OpenGL display device detected.
Accelerated D3D device detected.
Voodoo 2 display device not detected.
Activating the OpenGL display device...
Activating the OpenGL display device...
Setting screen mode to 800x600x32 (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
Vendor: NVIDIA Corporation
Renderer: GeForce 6200/AGP/SSE2
Version: 2.0.1
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 4)
EXT_blend_color
EXT_blend_minmax
EXT_compiled_vertex_array
NV_vertex_array_range
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropic (Max anisotropy: 16)
WGL_EXT_swap_control
OpenGL Init: Disabled Extensions
EXT_paletted_texture
3DFX_texture_compression_FXT1
Loading compiled script common/ui/defaultProfiles.cs.
Loading compiled script common/ui/ConsoleDlg.gui.
Loading compiled script common/ui/LoadFileDlg.gui.
Loading compiled script common/ui/ColorPickerDlg.gui.
Loading compiled script common/ui/SaveFileDlg.gui.
Loading compiled script common/ui/MessageBoxOkDlg.gui.
Loading compiled script common/ui/MessageBoxYesNoDlg.gui.
Loading compiled script common/ui/MessageBoxOKCancelDlg.gui.
Loading compiled script common/ui/MessagePopupDlg.gui.
Loading compiled script common/ui/HelpDlg.gui.
Loading compiled script common/ui/RecordingsDlg.gui.
Loading compiled script common/ui/NetGraphGui.gui.
Loading compiled script common/client/metrics.cs.
Loading compiled script common/ui/FrameOverlayGui.gui.
Loading compiled script common/client/messageBox.cs.
Loading compiled script common/client/screenshot.cs.
Loading compiled script common/client/cursor.cs.
Loading compiled script common/client/help.cs.
Loading compiled script common/client/recordings.cs.
OpenAL Driver Init:
OpenAL
Vendor: Creative Labs Inc.
Version: 1.1
Renderer: Software
Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
Loading compiled script GameOne/client/audioProfiles.cs.
Loading compiled script GameOne/client/ui/PlayGui.gui.
Loading compiled script GameOne/client/ui/mainMenuGui.gui.
Loading compiled script GameOne/client/ui/optionsDlg.gui.
Loading compiled script GameOne/client/ui/loadingGui.gui.
Loading compiled script GameOne/client/optionsDlg.cs.
Loading compiled script GameOne/client/missionDownload.cs.
Loading compiled script GameOne/client/serverConnection.cs.
Loading compiled script GameOne/client/loadingGui.cs.
Loading compiled script GameOne/client/playGui.cs.
Loading compiled script GameOne/client/clientGame.cs.
Loading compiled script GameOne/client/default.bind.cs.
Could not locate texture: GameOne/client/ui/buttons/exit
Could not locate texture: GameOne/client/ui/buttons/exit_d
Could not locate texture: GameOne/client/ui/buttons/exit_i
Could not locate texture: GameOne/client/ui/buttons/gui
Could not locate texture: GameOne/client/ui/buttons/gui_d
Could not locate texture: GameOne/client/ui/buttons/gui_i
Could not locate texture: GameOne/client/ui/buttons/map
Could not locate texture: GameOne/client/ui/buttons/map_d
Could not locate texture: GameOne/client/ui/buttons/map_i
--------- Initializing: Torque Creator ---------
Loading compiled script creator/editor/editor.cs.
Loading compiled script creator/editor/particleEditor.cs.
Loading compiled script creator/scripts/scriptDoc.cs.
Loading compiled script creator/ui/creatorProfiles.cs.
Loading compiled script creator/ui/InspectDlg.gui.
Loading compiled script creator/ui/GuiEditorGui.gui.
Loading compiled script creator/ui/lightEditor.gui.
Loading compiled script creator/ui/lightEditorNewDB.gui.
Engine initialized...
RSS Feed
- Requesting RSS data at URL: /garagegames/rss/product/tge/oobe
Could not locate texture: GameOne/client/ui/buttons/exit
Could not locate texture: GameOne/client/ui/buttons/exit_d
Could not locate texture: GameOne/client/ui/buttons/exit_i
Could not locate texture: GameOne/client/ui/buttons/gui
Could not locate texture: GameOne/client/ui/buttons/gui_d
Could not locate texture: GameOne/client/ui/buttons/gui_i
Could not locate texture: GameOne/client/ui/buttons/map
Could not locate texture: GameOne/client/ui/buttons/map_d
Could not locate texture: GameOne/client/ui/buttons/map_i
Exporting server prefs...
Exporting server prefs...
Loading compiled script GameOne/server/camera.cs.
Loading compiled script GameOne/server/editor.cs.
... Shape with old version.
Loading compiled script GameOne/server/player.cs.
Loading compiled script GameOne/server/logoitem.cs.
Warning: shape GameOne/data/shapes/3dtorquelogo/torque_logo.dts collision detail 0 (Collision-1) bounds exceed that of shape.
*** LOADING MISSION: GameOne/data/missions/GameOne.mis
*** Stage 1 load
common/server/missionLoad.cs (23): Unable to find function clearCenterPrintAll
common/server/missionLoad.cs (24): Unable to find function clearBottomPrintAll
*** Stage 2 load
Executing GameOne/data/missions/GameOne.mis.
*** Mission loaded
Connect request from: IPX:01020105:060402000206:1795
02/03/2007 (4:30 pm)
There isn't anything that I could identify as critical. There are some things that I attributed to ui or getting some text actions that I figured weren't critical. Here's the output (if it lets me post it all)://-------------------------- 2/3/2007 -- 19:22:16 -----
Processor Init:
Intel Pentium 4, ~2.00 Ghz
(timed at roughly 2.00 Ghz)
FPU detected
MMX detected
SSE detected
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing SSE extensions
Input Init:
keyboard0 input device created.
mouse0 input device created.
DirectInput enabled.
Initializing chunk mappings...
o 'TEXT' maps to TextChunk
o 'SCHK' maps to UnknownChunk
o 'SCHK' maps to SimChunk
--------- Loading MODS ---------
Loading compiled script GameOne/main.cs.
Loading compiled script common/main.cs.
Loading compiled script GameOne/client/defaults.cs.
Loading compiled script GameOne/server/defaults.cs.
Compiling GameOne/prefs.cs...
Loading compiled script GameOne/prefs.cs.
Loading compiled script creator/main.cs.
Loading compiled script common/main.cs.
--------- Parsing Arguments ---------
--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.
--------- Initializing TTB: Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script common/server/game.cs.
Loading compiled script GameOne/server/game.cs.
--------- Initializing TTB: Client ---------
Loading compiled script common/client/message.cs.
Loading compiled script common/client/mission.cs.
Loading compiled script common/client/missionDownload.cs.
Loading compiled script common/client/actionMap.cs.
Video Init:
Accelerated OpenGL display device detected.
Accelerated D3D device detected.
Voodoo 2 display device not detected.
Activating the OpenGL display device...
Activating the OpenGL display device...
Setting screen mode to 800x600x32 (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
Vendor: NVIDIA Corporation
Renderer: GeForce 6200/AGP/SSE2
Version: 2.0.1
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 4)
EXT_blend_color
EXT_blend_minmax
EXT_compiled_vertex_array
NV_vertex_array_range
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropic (Max anisotropy: 16)
WGL_EXT_swap_control
OpenGL Init: Disabled Extensions
EXT_paletted_texture
3DFX_texture_compression_FXT1
Loading compiled script common/ui/defaultProfiles.cs.
Loading compiled script common/ui/ConsoleDlg.gui.
Loading compiled script common/ui/LoadFileDlg.gui.
Loading compiled script common/ui/ColorPickerDlg.gui.
Loading compiled script common/ui/SaveFileDlg.gui.
Loading compiled script common/ui/MessageBoxOkDlg.gui.
Loading compiled script common/ui/MessageBoxYesNoDlg.gui.
Loading compiled script common/ui/MessageBoxOKCancelDlg.gui.
Loading compiled script common/ui/MessagePopupDlg.gui.
Loading compiled script common/ui/HelpDlg.gui.
Loading compiled script common/ui/RecordingsDlg.gui.
Loading compiled script common/ui/NetGraphGui.gui.
Loading compiled script common/client/metrics.cs.
Loading compiled script common/ui/FrameOverlayGui.gui.
Loading compiled script common/client/messageBox.cs.
Loading compiled script common/client/screenshot.cs.
Loading compiled script common/client/cursor.cs.
Loading compiled script common/client/help.cs.
Loading compiled script common/client/recordings.cs.
OpenAL Driver Init:
OpenAL
Vendor: Creative Labs Inc.
Version: 1.1
Renderer: Software
Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
Loading compiled script GameOne/client/audioProfiles.cs.
Loading compiled script GameOne/client/ui/PlayGui.gui.
Loading compiled script GameOne/client/ui/mainMenuGui.gui.
Loading compiled script GameOne/client/ui/optionsDlg.gui.
Loading compiled script GameOne/client/ui/loadingGui.gui.
Loading compiled script GameOne/client/optionsDlg.cs.
Loading compiled script GameOne/client/missionDownload.cs.
Loading compiled script GameOne/client/serverConnection.cs.
Loading compiled script GameOne/client/loadingGui.cs.
Loading compiled script GameOne/client/playGui.cs.
Loading compiled script GameOne/client/clientGame.cs.
Loading compiled script GameOne/client/default.bind.cs.
Could not locate texture: GameOne/client/ui/buttons/exit
Could not locate texture: GameOne/client/ui/buttons/exit_d
Could not locate texture: GameOne/client/ui/buttons/exit_i
Could not locate texture: GameOne/client/ui/buttons/gui
Could not locate texture: GameOne/client/ui/buttons/gui_d
Could not locate texture: GameOne/client/ui/buttons/gui_i
Could not locate texture: GameOne/client/ui/buttons/map
Could not locate texture: GameOne/client/ui/buttons/map_d
Could not locate texture: GameOne/client/ui/buttons/map_i
--------- Initializing: Torque Creator ---------
Loading compiled script creator/editor/editor.cs.
Loading compiled script creator/editor/particleEditor.cs.
Loading compiled script creator/scripts/scriptDoc.cs.
Loading compiled script creator/ui/creatorProfiles.cs.
Loading compiled script creator/ui/InspectDlg.gui.
Loading compiled script creator/ui/GuiEditorGui.gui.
Loading compiled script creator/ui/lightEditor.gui.
Loading compiled script creator/ui/lightEditorNewDB.gui.
Engine initialized...
RSS Feed
- Requesting RSS data at URL: /garagegames/rss/product/tge/oobe
Could not locate texture: GameOne/client/ui/buttons/exit
Could not locate texture: GameOne/client/ui/buttons/exit_d
Could not locate texture: GameOne/client/ui/buttons/exit_i
Could not locate texture: GameOne/client/ui/buttons/gui
Could not locate texture: GameOne/client/ui/buttons/gui_d
Could not locate texture: GameOne/client/ui/buttons/gui_i
Could not locate texture: GameOne/client/ui/buttons/map
Could not locate texture: GameOne/client/ui/buttons/map_d
Could not locate texture: GameOne/client/ui/buttons/map_i
Exporting server prefs...
Exporting server prefs...
Loading compiled script GameOne/server/camera.cs.
Loading compiled script GameOne/server/editor.cs.
... Shape with old version.
Loading compiled script GameOne/server/player.cs.
Loading compiled script GameOne/server/logoitem.cs.
Warning: shape GameOne/data/shapes/3dtorquelogo/torque_logo.dts collision detail 0 (Collision-1) bounds exceed that of shape.
*** LOADING MISSION: GameOne/data/missions/GameOne.mis
*** Stage 1 load
common/server/missionLoad.cs (23): Unable to find function clearCenterPrintAll
common/server/missionLoad.cs (24): Unable to find function clearBottomPrintAll
*** Stage 2 load
Executing GameOne/data/missions/GameOne.mis.
*** Mission loaded
Connect request from: IPX:01020105:060402000206:1795
#5
CADD: 1431 local
*** Sending mission load to client: GameOne/data/missions/GameOne.mis
Mapping string: ServerMessage to index: 0
Mapping string: MsgConnectionError to index: 1
Mapping string: MsgLoadInfo to index: 2
Mapping string: MsgLoadDescripition to index: 3
Mapping string: MsgLoadInfoDone to index: 4
Mapping string: MsgClientJoin to index: 5
Mapping string: Welcome to the Torque demo app %1. to index: 6
Mapping string: Player to index: 7
Mapping string: MissionStartPhase1 to index: 8
*** New Mission: GameOne/data/missions/GameOne.mis
*** Phase 1: Download Datablocks & Targets
Mapping string: MissionStartPhase1Ack to index: 0
RSS Feed
- Requesting RSS data at URL: /garagegames/rss/product/tge/oobe
Warning: shape GameOne/data/shapes/3dtorquelogo/torque_logo.dts collision detail 1 (Collision-1) bounds exceed that of shape.
Mapping string: MissionStartPhase2 to index: 9
*** Phase 2: Download Ghost Objects
Mapping string: MissionStartPhase2Ack to index: 1
Ghost Always objects received.
Mapping string: MissionStartPhase3 to index: 10
Client Replication Startup has Happened!
fxFoliageReplicator - Client Foliage Replication Startup is complete.
*** Phase 3: Mission Lighting
Successfully loaded mission lighting file: 'GameOne/data/missions/GameOne_483c09ab.ml'
Mission lighting done
Mapping string: MissionStartPhase3Ack to index: 2
- Got 124 lines.
- Feed title: 'GarageGames: News Headlines'
- Feed link: 'http://www.garagegames.com/'
- Headline #0 : 'Torque-Motion Released from Chiang Mai Digital Works'
- Headline Link #0 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/85640044/12235'
- Headline #1 : 'Torsion TorqueScript IDE Released by Sickhead Games'
- Headline Link #1 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/85596420/12234'
- Headline #2 : 'Great Games Experiment Expands'
- Headline Link #2 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/79314252/12122'
GameOne/client/ui/mainMenuGui.gui (200): Unable to find object: 'RSSFeedMLText' attempting to call function 'setText'
GameOne/client/ui/mainMenuGui.gui (202): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
GameOne/client/ui/mainMenuGui.gui (202): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
GameOne/client/ui/mainMenuGui.gui (202): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
GameOne/client/ui/mainMenuGui.gui (203): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
Mapping string: MissionStart to index: 11
Could not register dust emitter for class: PlayerBody
Could not register dust emitter for class: PlayerBody
Could not register dust emitter for class: PlayerBody
*** Initial Control Object
Activating DirectInput...
keyboard0 input device acquired.
- Got 248 lines.
- Feed title: 'GarageGames: News Headlines'
- Feed link: 'http://www.garagegames.com/'
- Headline #0 : 'Torque-Motion Released from Chiang Mai Digital Works'
- Headline Link #0 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/85640044/12235'
- Headline #1 : 'Torsion TorqueScript IDE Released by Sickhead Games'
- Headline Link #1 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/85596420/12234'
- Headline #2 : 'Great Games Experiment Expands'
- Headline Link #2 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/79314252/12122'
GameOne/client/ui/mainMenuGui.gui (200): Unable to find object: 'RSSFeedMLText' attempting to call function 'setText'
GameOne/client/ui/mainMenuGui.gui (202): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
GameOne/client/ui/mainMenuGui.gui (202): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
GameOne/client/ui/mainMenuGui.gui (202): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
GameOne/client/ui/mainMenuGui.gui (203): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
Could not locate texture: GameOne/client/ui/buttons/exit
Could not locate texture: GameOne/client/ui/buttons/exit_d
Could not locate texture: GameOne/client/ui/buttons/exit_i
Could not locate texture: GameOne/client/ui/buttons/gui
Could not locate texture: GameOne/client/ui/buttons/gui_d
Could not locate texture: GameOne/client/ui/buttons/gui_i
Could not locate texture: GameOne/client/ui/buttons/map
Could not locate texture: GameOne/client/ui/buttons/map_d
Could not locate texture: GameOne/client/ui/buttons/map_i
*** ENDING MISSION
CDROP: 1431 IPX:01020105:060402000206:1795
Exporting server prefs...
RSS Feed
- Requesting RSS data at URL: /garagegames/rss/product/tge/oobe
- Got 124 lines.
- Feed title: 'GarageGames: News Headlines'
- Feed link: 'http://www.garagegames.com/'
- Headline #0 : 'Torque-Motion Released from Chiang Mai Digital Works'
- Headline Link #0 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/85640044/12235'
- Headline #1 : 'Torsion TorqueScript IDE Released by Sickhead Games'
- Headline Link #1 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/85596420/12234'
- Headline #2 : 'Great Games Experiment Expands'
- Headline Link #2 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/79314252/12122'
GameOne/client/ui/mainMenuGui.gui (200): Unable to find object: 'RSSFeedMLText' attempting to call function 'setText'
GameOne/client/ui/mainMenuGui.gui (202): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
GameOne/client/ui/mainMenuGui.gui (202): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
GameOne/client/ui/mainMenuGui.gui (202): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
GameOne/client/ui/mainMenuGui.gui (203): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
Exporting prefs
Exporting client prefs
Exporting server prefs
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...
keyboard0 input device unacquired.
02/03/2007 (4:30 pm)
Connection established 1430CADD: 1431 local
*** Sending mission load to client: GameOne/data/missions/GameOne.mis
Mapping string: ServerMessage to index: 0
Mapping string: MsgConnectionError to index: 1
Mapping string: MsgLoadInfo to index: 2
Mapping string: MsgLoadDescripition to index: 3
Mapping string: MsgLoadInfoDone to index: 4
Mapping string: MsgClientJoin to index: 5
Mapping string: Welcome to the Torque demo app %1. to index: 6
Mapping string: Player to index: 7
Mapping string: MissionStartPhase1 to index: 8
*** New Mission: GameOne/data/missions/GameOne.mis
*** Phase 1: Download Datablocks & Targets
Mapping string: MissionStartPhase1Ack to index: 0
RSS Feed
- Requesting RSS data at URL: /garagegames/rss/product/tge/oobe
Warning: shape GameOne/data/shapes/3dtorquelogo/torque_logo.dts collision detail 1 (Collision-1) bounds exceed that of shape.
Mapping string: MissionStartPhase2 to index: 9
*** Phase 2: Download Ghost Objects
Mapping string: MissionStartPhase2Ack to index: 1
Ghost Always objects received.
Mapping string: MissionStartPhase3 to index: 10
Client Replication Startup has Happened!
fxFoliageReplicator - Client Foliage Replication Startup is complete.
*** Phase 3: Mission Lighting
Successfully loaded mission lighting file: 'GameOne/data/missions/GameOne_483c09ab.ml'
Mission lighting done
Mapping string: MissionStartPhase3Ack to index: 2
- Got 124 lines.
- Feed title: 'GarageGames: News Headlines'
- Feed link: 'http://www.garagegames.com/'
- Headline #0 : 'Torque-Motion Released from Chiang Mai Digital Works'
- Headline Link #0 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/85640044/12235'
- Headline #1 : 'Torsion TorqueScript IDE Released by Sickhead Games'
- Headline Link #1 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/85596420/12234'
- Headline #2 : 'Great Games Experiment Expands'
- Headline Link #2 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/79314252/12122'
GameOne/client/ui/mainMenuGui.gui (200): Unable to find object: 'RSSFeedMLText' attempting to call function 'setText'
GameOne/client/ui/mainMenuGui.gui (202): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
GameOne/client/ui/mainMenuGui.gui (202): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
GameOne/client/ui/mainMenuGui.gui (202): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
GameOne/client/ui/mainMenuGui.gui (203): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
Mapping string: MissionStart to index: 11
Could not register dust emitter for class: PlayerBody
Could not register dust emitter for class: PlayerBody
Could not register dust emitter for class: PlayerBody
*** Initial Control Object
Activating DirectInput...
keyboard0 input device acquired.
- Got 248 lines.
- Feed title: 'GarageGames: News Headlines'
- Feed link: 'http://www.garagegames.com/'
- Headline #0 : 'Torque-Motion Released from Chiang Mai Digital Works'
- Headline Link #0 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/85640044/12235'
- Headline #1 : 'Torsion TorqueScript IDE Released by Sickhead Games'
- Headline Link #1 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/85596420/12234'
- Headline #2 : 'Great Games Experiment Expands'
- Headline Link #2 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/79314252/12122'
GameOne/client/ui/mainMenuGui.gui (200): Unable to find object: 'RSSFeedMLText' attempting to call function 'setText'
GameOne/client/ui/mainMenuGui.gui (202): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
GameOne/client/ui/mainMenuGui.gui (202): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
GameOne/client/ui/mainMenuGui.gui (202): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
GameOne/client/ui/mainMenuGui.gui (203): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
Could not locate texture: GameOne/client/ui/buttons/exit
Could not locate texture: GameOne/client/ui/buttons/exit_d
Could not locate texture: GameOne/client/ui/buttons/exit_i
Could not locate texture: GameOne/client/ui/buttons/gui
Could not locate texture: GameOne/client/ui/buttons/gui_d
Could not locate texture: GameOne/client/ui/buttons/gui_i
Could not locate texture: GameOne/client/ui/buttons/map
Could not locate texture: GameOne/client/ui/buttons/map_d
Could not locate texture: GameOne/client/ui/buttons/map_i
*** ENDING MISSION
CDROP: 1431 IPX:01020105:060402000206:1795
Exporting server prefs...
RSS Feed
- Requesting RSS data at URL: /garagegames/rss/product/tge/oobe
- Got 124 lines.
- Feed title: 'GarageGames: News Headlines'
- Feed link: 'http://www.garagegames.com/'
- Headline #0 : 'Torque-Motion Released from Chiang Mai Digital Works'
- Headline Link #0 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/85640044/12235'
- Headline #1 : 'Torsion TorqueScript IDE Released by Sickhead Games'
- Headline Link #1 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/85596420/12234'
- Headline #2 : 'Great Games Experiment Expands'
- Headline Link #2 : 'http://feeds.feedburner.com/~r/garagegames/rss/product/tge/oobe/~3/79314252/12122'
GameOne/client/ui/mainMenuGui.gui (200): Unable to find object: 'RSSFeedMLText' attempting to call function 'setText'
GameOne/client/ui/mainMenuGui.gui (202): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
GameOne/client/ui/mainMenuGui.gui (202): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
GameOne/client/ui/mainMenuGui.gui (202): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
GameOne/client/ui/mainMenuGui.gui (203): Unable to find object: 'RSSFeedMLText' attempting to call function 'addText'
Exporting prefs
Exporting client prefs
Exporting server prefs
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...
keyboard0 input device unacquired.
#6
Just my opinion :)
Tony
02/03/2007 (9:51 pm)
Instead of checking and rechecking your files, I'd suggest starting over completely. You'd be surprised how many times people have got it working on their second attempt.Just my opinion :)
Tony
#7
Yeah I think I will later. While I realize that with a project of this size it's easy to do, I prefer to find the problem rather than restart. I can be stubborn as hell. Sometimes it's good, sometimes it's bad. I just enjoy finding out the "why" too much I think. Thanks for the input!
Leroy
02/04/2007 (1:23 pm)
Tony,Yeah I think I will later. While I realize that with a project of this size it's easy to do, I prefer to find the problem rather than restart. I can be stubborn as hell. Sometimes it's good, sometimes it's bad. I just enjoy finding out the "why" too much I think. Thanks for the input!
Leroy
#8
I'm a student at Ohio University, and I'm using an account I only have access to this quarter (So I won't get responses on this I think... But I hope it helps Leroy!)
I had a similar problem with the mouse. I found that after following the tutorial and saving the game, my Dynamic Fields, were not being saved. There are two Dynamic Fields that should be there for the "GameTSCtrl - PlayGui".
Let me break this down to make sure I don't lose you. If you select F10, and Choose PlayGui in the middle drop down, then select the folder GameTSCtrl - PlayGui on the right. In the right bottom, scroll to the bottom, and you will see the Dynamic Fields. Before I attempted the scripting to score the game, I had noCursor 1 and helpTag 0 there. After I followed the tutorial, they were gone. I attempted to add on this screen, but got some strange results (multiple instances of the same field, random renaming, etc). This is how I fixed it:
Open Torque\SDK\example\\client\ui\playGui.gui in a text editor. At the very top you will see a function "new GameTSCtrl(PlayGui) { ... }" In that function (just below forceFOV = "0"; for me), I added
noCursor = "1";
helpTag = "0";
Hope that helps. I also tried to solve this problem for a long time, looked at bindings, mouse settings etc. I eventually felt I had messed up, and started over. Then it broke in exactly the same place. I think maybe this is a bug? Not sure. If anyone knows, it would be an interesting discussion.
If your scoring is not working, that is probably something different. Try checking that section of the tutorial very closely. I think it took me a try or two also.
Hope this helps,
Jarrod
02/13/2007 (4:19 am)
Leroy,I'm a student at Ohio University, and I'm using an account I only have access to this quarter (So I won't get responses on this I think... But I hope it helps Leroy!)
I had a similar problem with the mouse. I found that after following the tutorial and saving the game, my Dynamic Fields, were not being saved. There are two Dynamic Fields that should be there for the "GameTSCtrl - PlayGui".
Let me break this down to make sure I don't lose you. If you select F10, and Choose PlayGui in the middle drop down, then select the folder GameTSCtrl - PlayGui on the right. In the right bottom, scroll to the bottom, and you will see the Dynamic Fields. Before I attempted the scripting to score the game, I had noCursor 1 and helpTag 0 there. After I followed the tutorial, they were gone. I attempted to add on this screen, but got some strange results (multiple instances of the same field, random renaming, etc). This is how I fixed it:
Open Torque\SDK\example\
noCursor = "1";
helpTag = "0";
Hope that helps. I also tried to solve this problem for a long time, looked at bindings, mouse settings etc. I eventually felt I had messed up, and started over. Then it broke in exactly the same place. I think maybe this is a bug? Not sure. If anyone knows, it would be an interesting discussion.
If your scoring is not working, that is probably something different. Try checking that section of the tutorial very closely. I think it took me a try or two also.
Hope this helps,
Jarrod
Torque Owner Daniel Buckmaster
T3D Steering Committee