Game Development Community

Unicode Font? How to use it?

by Warit Achavanuntakul · in General Discussion · 02/02/2007 (6:18 pm) · 1 replies

I still don't get how to use Unicode. I tried typing the foreign characters into Torque but all it displays is null Square. Do I have to recompile the engine to make it support Unicode or what?

Can anyone share some light on this?

Thx

#1
03/12/2009 (11:30 am)
I can type chinese font on GUI Editor in TGE 1.5.2
which fix UNICODE directory bugs.
But I don't have any more information on TGEA.
Maybe we can modify CreateFont() API to customize UNICODE font base.