ActionMaps
by gamer · in Torque Game Engine · 02/02/2007 (1:01 pm) · 3 replies
It seems that all actionMaps except the GlobalActionMap works only if the root gui' is in "noCursor" mode, in other words, they only work if I'm playing in PlayGui. In my game I have a parent guiControl that has playGui has a child along with other gui children, so the cursor is on, hence the actionMaps don't work.
I don't want to have these bindings go to GlobalActionMap because I only want these bindings active when user is in game. any solution?
thanks
I don't want to have these bindings go to GlobalActionMap because I only want these bindings active when user is in game. any solution?
thanks
About the author
Torque Owner Matt Cuda