Game Development Community

ActionMaps

by gamer · in Torque Game Engine · 02/02/2007 (1:01 pm) · 3 replies

It seems that all actionMaps except the GlobalActionMap works only if the root gui' is in "noCursor" mode, in other words, they only work if I'm playing in PlayGui. In my game I have a parent guiControl that has playGui has a child along with other gui children, so the cursor is on, hence the actionMaps don't work.
I don't want to have these bindings go to GlobalActionMap because I only want these bindings active when user is in game. any solution?

thanks

#1
04/05/2009 (5:14 pm)
I am having a similar problem. Only global action maps are working. Let me know if you resolve. Please help us...
#2
04/05/2009 (6:23 pm)
You may have a control which is capturing all the message. Check for one control with the property firstResponder set to true.

Luck!
Guimo
#3
04/05/2009 (6:27 pm)
I found firstResponder and set it to false but did not resolve the problem.