Game Development Community

GuiTabBookProfile bitmap problems?

by Greg Bassett · in Game Design and Creative Issues · 01/30/2007 (2:08 pm) · 6 replies

Here is the snippet from the defaultprofiles.cs

if( !isObject(GuiTabBookProfile) ) new GuiControlProfile (GuiTabBookProfile)
{
fillColor = "255 255 255";
fillColorHL = "64 150 150";
fillColorNA = "150 150 150";
fontColor = "0 0 0";
fontColorHL = "32 100 100";
fontColorNA = "0 0 0";
justify = "center";
bitmap = "./darkTab";
tabWidth = 64;
tabHeight = 24;
tabPosition = "Top";
tabRotation = "Horizontal";
tab = true;
cankeyfocus = true;
};

if( !isObject(GuiTabPageProfile) ) new GuiControlProfile (GuiTabPageProfile)
{
bitmap = "./darkTabPage";
tab = true;
};


However when I create a tab book in GUI, the bitmaps defined are never displayed on the tabs?

Help!

Thanks in advance!

Greg

#1
03/15/2007 (8:09 am)
I'm having the same problems here with TGE 1.5

Anybody have any ideas why my tab bitmaps don't display properly?
#2
03/15/2007 (8:53 am)
I am having the same issue, i made a post about it about 3 weeks ago
#3
03/16/2007 (8:54 am)
There must be more people running into this. Would also like to know if GG is aware of the issue.
#4
03/21/2007 (8:51 am)
Still an issue.
#5
03/21/2007 (8:53 am)
Any fixes available for this bug?
#6
05/02/2007 (12:41 pm)
Nothing... Its still broken