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Shape Replicator not working

by addiktive · in Torque Game Engine Advanced · 01/29/2007 (10:04 am) · 2 replies

Quite simply, the Shape Replicator refuses to appear in the mission.

Create a new replicator, enter a name, click OK, and nothing.

I was thinking there's either something wrong with our setup of folders, or a problem with the GUI or some background checks that are made that are equating as a false result and not adding the object.

If the ShapeReplicator function does work, can someone paste the code and I'll try adding it to the mission file manually and see what happens.

#1
01/29/2007 (4:58 pm)
Shape Replicator isn't ported to TGEA. The files are included, etc.. but it isn't working :)
#2
01/29/2007 (9:38 pm)
There is a port as a resource somewhere, and an update to that port on the forums someplace right after MS4 came out. Don't have links, but am 100% certain you can find them. They are not in stock TSE though, but you can add them.