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MaterialListName not initialized in Sky()

by Tom Spilman · in Torque Game Engine Advanced · 01/26/2007 (1:56 pm) · 1 replies

Ok... simple one.

The mMaterialListName is not initialized in the Sky() constructor. Just add this to Sky::Sky()...
mMaterialListName = StringTable->insert("");
This was causing us a crash in the dedicated server when a sky had an invalid materialList file specified.

About the author

Tom is a programmer and co-owner of Sickhead Games, LLC.