Game Development Community

Blender bonneeessss

by Chris Farley · in Artist Corner · 01/25/2007 (8:03 pm) · 2 replies

OOOOk.

Enter: ducky Mc.FLuff

ducky would really like to star in his own videogame, but first he needs himself a set of bones
i46.photobucket.com/albums/f130/christos40/9997652.jpg



i46.photobucket.com/albums/f130/christos40/asdsdfsdfg.jpg
Ducky Mc.Fluff has some bones, very basic, but he hopes they get the job done right. (notice his body in the background)


but OH NO! when ducky tries to pose, it gets all messed up! the parts infront of the wing go in, and the parts behind the wing, follow for some odd reason.

i46.photobucket.com/albums/f130/christos40/Picture2.jpg


Poor ducky, is there anyone out there that can save him!?

#1
01/25/2007 (9:18 pm)
...
#2
01/26/2007 (3:14 pm)
Thank you. i manually created the groups, and i made sure i didnt add any extra vertices, but i did not temper with the weights at all, ima go try it now!