How to get rid of bounding boxes?
by Highlander · in Torque Game Engine · 01/25/2007 (6:07 pm) · 1 replies
Heya guys,
so I have a model that is off the ground whenever its on the side of a hill due to its invisible bounding box. Is there a way of having torque use the geometry of the model itself for collision?
Thanks!!
so I have a model that is off the ground whenever its on the side of a hill due to its invisible bounding box. Is there a way of having torque use the geometry of the model itself for collision?
Thanks!!
Torque Owner Taylor Wiebe