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Advance all in one ,chapter 10 barrels.cs Question.

by Kenny · in General Discussion · 01/25/2007 (8:16 am) · 4 replies

When i exec("./barrels.cs"); in game.cs,then run the torque engine ,and the torque engine crash!!!!
but when i don't exec("./barrels.cs"); in game.cs,it run smoothly,why?
does anyone know some problems of barrel.cs?


all material including dts and ogg are placed in right folders.

#1
01/25/2007 (9:34 am)
I've had the same problem. I just let it go for now, 'cause barrels are not that important for my current project.

Would be interested in finding out why this happens though.
#2
01/25/2007 (9:43 am)
Reading those books of 'all in one' series is amuck..
#3
01/25/2007 (9:43 am)
Ahem let me explain...: if you exec it in game.cs it means it will compile the code ( if you dont nothing will happen ) Then the Book is PRETTY old and has alot of errors. Like as the playerbody datablock they use lightmalehumanarmour etc. so thats why it crashes.
#4
01/25/2007 (9:59 am)
There is a forum for the book.