Game Development Community

TGEA Waterblock

by John Carroll · in Torque Game Engine Advanced · 01/24/2007 (4:56 pm) · 3 replies

Hi, I've been trying to get water working in the TGEA, but have had no luck so far. The water demo runs fine on my machine, but when I create my own all I get is white space, the water is not rendered. My configuration is different, the directories are in unusual places, but I did find and copy all of the water materials into my configuration. I also found the shaders directory and also copied it into my configuration. The engine doesn't appear to complain about anything water related (in the logfile), and the Atlas terrain I gen'd and imported is working fine, just no water. What am I missing here?

--John

About the author

Working on using Torque as an Image Generator for Tactical Simulations under laser and live fire conditions, for Law Enforcement/Military applications.


#1
01/25/2007 (5:07 pm)
Make sure the water textures are in the same directory as the water materials.cs.
#2
01/26/2007 (11:32 am)
Thanks, found the problem my self, the textures were there, but the material assignments and shaders weren't.
#3
01/29/2007 (5:39 pm)
Cool, glad you found it.