Game Development Community

Informal Tutorials

by Zib · in Artist Corner · 04/30/2001 (12:00 pm) · 1 replies

What would everyone think of a tips and tricks thread on 3D modeling, building a virtual studio within the world enviroment to fine tune models that sort of thing, the weres and why fors of poly reduction, if so then im willing to contribute, to this tricks on texturing this sort of thing, let me know.

#1
04/30/2001 (6:16 pm)
i'm all good on the mentioned topics, but if ya could post a lil' bit about building shoulders that will deform well, i'd be interested, as i feel this is my only problem area. let me know.