Game Development Community

TGE Programmers Needed For RTS

by Chad Freseman · in Jobs · 01/15/2007 (5:14 pm) · 0 replies

Web Site:
www.glhfgg.com

View the project description at Garage Games:
Project Description

None-Paid positions but please review the Compensation: in the above project description.

www.glhfgg.com/JPG/SixthExtinctionDeviderGameDev.jpg

Talent needed:

For the following positions please be able to contribute at least 10 hours per week on average.
The duties of each position are not necessarily discrete.

Game Mechanics/AI Programmer
Requirements: C/C++ 3d game programming experience
Duties:
Targeting Logic
Probability Systems
Sighting Rules

Game Mechanics Programmer
Requirements: C/C++ 3d game programming experience
Duties:
Object Classes
Economy Systems
Unit Orders

General AI Programmer
Requirements: C/C++ 3d game programming experience
Duties:
The focus of the demo is multiplayer but we do need some enemy AI, along with global AI for combat/targeting logic unit decisions.

Graphics/Models Programmer
Requirements: Torque Game Engine experience
Duties:
Multiple unit nodes
Animation that is not created in 3ds Max
Multiple unit skins
Particle Graphics

Game User Interface Programmer
Requirements: Experience with C/C++
Duties:
This will be standard Torque Gui Editing along with some C++ for a few advanced features.


www.glhfgg.com/JPG/SixthExtinctionDeviderGameDev.jpg-END