Missing eye and cam nodes
by James Brad Barnette · in Artist Corner · 01/14/2007 (8:19 am) · 2 replies
Ok I have this player mode exporting now. however whne I load the model into show tool pro. I have no "cam", "mount" or "eye" nodes.
I have the node in my Always export list. yet they are not appearing in the showToolPro.
I'm exporting via the export shap button.
if I check the dump.dmp file I see that they are being removed by the third pass of the exporter. It says:
Third pass: Collapsing unneeded nodes...
and removed the folowing nodes:
Removing node "Base01"
Removing node "Start01"
Removing node "rootGrp"
Removing node "l_toe"
Removing node "Ctrl_effector3"
Removing node "Ctrl_effector2"
Removing node "Ctrl_effector1"
Removing node "Ctrl_l_patellaGrp1"
Removing node "Ctrl_l_patellaGrp2"
Removing node "r_toe"
Removing node "Ctrl_effector6"
Removing node "Ctrl_effector5"
Removing node "Ctrl_effector4"
Removing node "Ctrl_r_patellaGrp1"
Removing node "Ctrl_r_patellaGrp2"
Removing node "Ctrl_root_orientConstraint1"
Removing node "chin"
Removing node "Ctrl_head_orientConstraint1"
Removing node "eye"
Removing node "Ctrl_neck_orientConstraint1"
Removing node "l_pinky4"
Removing node "l_ring-4"
Removing node "l_middle-4"
Removing node "l_index-4"
Removing node "l_thumb-3"
Removing node "Ctrl_l_wrist_orientConstraint1"
Removing node "Ctrl_l_forarm_orientConstraint1"
Removing node "Ctrl_effector9"
Removing node "Ctrl_l_clav_orientConstraint1"
Removing node "r_pinky-4"
Removing node "r_ring-4"
Removing node "r_middle-4"
Removing node "r_index-4"
Removing node "r_thumb-3"
Removing node "Ctrl_r_wrist_orientConstraint1"
Removing node "mount0"
Removing node "Ctrl_r_forarm_orientConstraint1"
Removing node "Ctrl_effector8"
Removing node "Ctrl_r_clav_orientConstraint1"
Removing node "Ctrl_spine_4_orientConstraint1"
Removing node "Ctrl_spine_3_orientConstraint1"
Removing node "Ctrl_spine_2_orientConstraint1"
Removing node "rootGrp_parentConstraint1"
I loaded the Orc player model and it has the eye and cam nodes. something I noticed is that the Orc has the cam parented to the Unlink node. what is the unlink node and what function does it perform?
anyway if someone can tell me why I have no eye, mount or cam nodes I would appreciate it.
I have the node in my Always export list. yet they are not appearing in the showToolPro.
I'm exporting via the export shap button.
if I check the dump.dmp file I see that they are being removed by the third pass of the exporter. It says:
Third pass: Collapsing unneeded nodes...
and removed the folowing nodes:
Removing node "Base01"
Removing node "Start01"
Removing node "rootGrp"
Removing node "l_toe"
Removing node "Ctrl_effector3"
Removing node "Ctrl_effector2"
Removing node "Ctrl_effector1"
Removing node "Ctrl_l_patellaGrp1"
Removing node "Ctrl_l_patellaGrp2"
Removing node "r_toe"
Removing node "Ctrl_effector6"
Removing node "Ctrl_effector5"
Removing node "Ctrl_effector4"
Removing node "Ctrl_r_patellaGrp1"
Removing node "Ctrl_r_patellaGrp2"
Removing node "Ctrl_root_orientConstraint1"
Removing node "chin"
Removing node "Ctrl_head_orientConstraint1"
Removing node "eye"
Removing node "Ctrl_neck_orientConstraint1"
Removing node "l_pinky4"
Removing node "l_ring-4"
Removing node "l_middle-4"
Removing node "l_index-4"
Removing node "l_thumb-3"
Removing node "Ctrl_l_wrist_orientConstraint1"
Removing node "Ctrl_l_forarm_orientConstraint1"
Removing node "Ctrl_effector9"
Removing node "Ctrl_l_clav_orientConstraint1"
Removing node "r_pinky-4"
Removing node "r_ring-4"
Removing node "r_middle-4"
Removing node "r_index-4"
Removing node "r_thumb-3"
Removing node "Ctrl_r_wrist_orientConstraint1"
Removing node "mount0"
Removing node "Ctrl_r_forarm_orientConstraint1"
Removing node "Ctrl_effector8"
Removing node "Ctrl_r_clav_orientConstraint1"
Removing node "Ctrl_spine_4_orientConstraint1"
Removing node "Ctrl_spine_3_orientConstraint1"
Removing node "Ctrl_spine_2_orientConstraint1"
Removing node "rootGrp_parentConstraint1"
I loaded the Orc player model and it has the eye and cam nodes. something I noticed is that the Orc has the cam parented to the Unlink node. what is the unlink node and what function does it perform?
anyway if someone can tell me why I have no eye, mount or cam nodes I would appreciate it.
About the author
#2
01/18/2007 (9:40 pm)
Got it is was the stupid Unix save thing with the cfg file! Man that is retarded. they need to put that is bug letter at the top of the docs!
Louis DeMarinis