Multi-Cameras
by Ken Lane (3Dsolve) · in Torque Game Engine Advanced · 01/10/2007 (1:41 pm) · 2 replies
We are building a Multi-User XBox 360 game, and we are going to need to split the interface up into 4 and maybe even 5 sections. We thought we could insert a new camera into the scene for each new user, but at this point we have not seen any examples that do this. I expect that we will have to develop this functionality ourselves, but I was wondering if anyone has tried this already, has any suggestions, or samples of a multiple camera setup.
TIA, Scott
TIA, Scott
#2
01/26/2007 (8:25 am)
Thanks for the lead John. I'm looking at the fxGuiSnooper source now. I'll get cracking on splicing this in. If you get any urge to share more specifics of your multi-camera magic, I certainly wouldn't stop you. :)
John Carroll
Advanced Interactive Systems