Wha..........? I didn't do that
by Caleb · in Artist Corner · 01/06/2007 (7:16 am) · 2 replies
Maybe I'm not exporting something right, but when I export a blend animation, It does not look anything like my animation in LightWave.
LightWave:

And in Showtool:

I don't really now how to use blend animations, so whatever your expert opinion is. :)
LightWave:

And in Showtool:

I don't really now how to use blend animations, so whatever your expert opinion is. :)
#2
Could someone walk me through the settings you use for blend animations?
01/07/2007 (4:40 pm)
Through the might of LightWave, I redid my model so that it it was in the root pose position, not the T-pose. after reanimating, the blend was different, but it was still way off. I want to try changing the reference frame, but don't know what I should set it to.Could someone walk me through the settings you use for blend animations?
Torque Owner Rex
BrokeAss Games
I hope this made some kind of sense; search out for Blend Type sequences, this is a fairly common FAQ.
It appears to me as though you used the 'T-pose' to bind/weight the mesh. Envision the T-pose rotations, now apply your sequence to the body[from that position/rotation] and the arm would more than likely fit that second pose...
Not a LW user...but this is a 'typical' concept that applies to the native DTS/DSQ formatting when generating Blend Type sequences.
Good luck!