Game Development Community

How to calculate ballistic projectile target.

by SaurabhTorne · in Torque Game Engine · 01/04/2007 (10:07 pm) · 2 replies

Hi, I have been trying for long but not getting on how to calculate the initial velocity with which a object will hit the target. I am trying to calculate the target the way it is done in ThinkTanks where the target is calculated as the mouse moves.

#1
01/05/2007 (12:20 pm)
Here's a thread that went into the problem at length:

www.garagegames.com/mg/forums/result.thread.php?qt=35862

and then there's this paper that could be very helpful:

astrowww.phys.uvic.ca/~tatum/classmechs/class7.pdf
#2
01/06/2007 (5:01 pm)
Cool , gotta read em all. nice thread and all :)
Thanks Tim Hutcheson