Game Development Community

Metal sparks

by Ronald J Nelson · in Torque Game Engine · 01/03/2007 (3:39 pm) · 2 replies

I am getting around to making some of my FX and have a question.

Do I need to add objects like some sort of small 3d object if I am just wanting to create sparks as in sparks created by two metals clashing into each other?

I am trying for starters a knife scratching against a metal surface.

#1
01/03/2007 (7:12 pm)
9 out of ten times, effects can be done with just images and particle emitters. For things like sparks, a dts would be a waste. Make a spark image, where the spark sits in the middle horizontally, and the front of the spark is on the right side with the tail going to the left. The variables in the particle script you'll want to focus on are ejectionVelocity, orientParticles, and orientOnVelocity. Take a look at TDN for more information.

If you don't mind a bit of a shameless self promotion, Games Extract FX pack 1 has a number of examples you could use to see this stuff in action.
#2
01/10/2007 (2:48 pm)
Yes Adam I have seen your product and it is awesome. I will definitely be adding it to my game.