Game Development Community

Where are we headed?

by Ratt · in General Discussion · 06/05/2002 (12:29 pm) · 21 replies

Before i really start to contribute with concept arttextures,and 3d models, i wantn to know: "What IS Realm Wars exactly?"

Is this going to be like any other fantasy game,where you are either human,orc,or some pansy little elf(dont get me started on elves,they belong in the keebler workshop,not the battlefield,and you just run around shooting each others brains out with no real impact on the game/server?

I 90% agree with Jeff on how this should be like warhammer40k. We can have all types of races (more races means more players and moreexciting gameplay) and you dont EXACTLY have to fight 100% of the time.you can do sneak attacks,plan,trade,and maybe we can have a stat system(PLEASE ADD A STAT SYSTEM). There would be more advanced things than Crossbows (Bolters,flamers,Farg and rak grendes,ect.). It would be a bold new step in gaming and a game that most people like,since it would have a bit o everythging (RPG elements for RPGers,Wits and guts for strategy gamers,and plenty of brain-busting action for action lovers)
This sounds great,but i have a good twist for it. it wouldnt be run by the government (space Marine Corps) but it would be in a state of confusion,where nobody FULLY rules. A future-day Hell on Earth, with the streets over run by gangs and thugs,and the rural places overrun by beasts and the not-so-civilized(orcs?
It can kind of be like a "Magic Vs. Technology" or like i say "mana vs. metal". We should all post what we think of makin it more WH40K or keeping it like all other fantasy games.
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#21
06/14/2002 (3:34 am)
Yep, slings would be a useful weapon I think, perhaps low damage but an abundance of ready ammunition available. I pictured some kind of tiny race of forest sprites riding on boars or wolves with slingshots charging trhrough the battle field, constantly swinging the sling above their head whilst discharging rocks...
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