Game Development Community

Modify a model on the fly

by CodingChris · in Torque Game Engine · 12/28/2006 (7:48 am) · 3 replies

Hi,
I'm planning a car damage system for my game. Is it possible that ever when the car collides with an object, the faces where the car was hit move?Something like when I move the faces of the model in milkshape. If hitboxes are required for this, does anyone know a good hitbox resource for Torque 1.5?

Hope for help.

#1
12/28/2006 (7:57 am)
Vehicles and Players come with damage systems. You can specify models to use at different damage levels.
I'm only aware it's there though, I haven't actually used it.
#2
12/28/2006 (9:03 am)
Check into some of what Sam Redfern is doing with his current project, also automobile based. There should be some useful ideas there.
#3
12/28/2006 (11:00 am)
When I understand this right I should use particles for the effects or not?
One question was is FXPack1?