Adam won't animate for clients. WTF?
by Logan Strunk · in Torque Game Engine · 12/21/2006 (10:40 am) · 3 replies
Ok, so I bought the adam pack a few months ago as a stand in until my modeler has time to make a better Player model.
He works just fine for single player games. I made a copy of /data/shapes/player, named it /data/shapes/adam, and dropped all of adams files into it. Then I changed every reference in /server/scripts/player.cs pointing at /data/shapes player to /data/shapes/adam.
He works just fine if its only playing on one computer. But, if I give a friend a copy, and run a multiplayer game, I can see his adam's animations, but if he can't see mine or his own if he goes to third person view.
Same thing if I run a dedicated server and join it as a client on my own computer.
This makes NO sense, because isn't torque already a client server architecture? Why would it work fine for the player on the host, but not a client? (this whole thing works in reverse if my friend is hosting, he can see my animations, but I can't see his, so its not just my computer)
If I change the player.cs back to using the orc, it works just fine, we can see all the animations.
Any ideas would really really be appreciated.
Thanks guys.
He works just fine for single player games. I made a copy of /data/shapes/player, named it /data/shapes/adam, and dropped all of adams files into it. Then I changed every reference in /server/scripts/player.cs pointing at /data/shapes player to /data/shapes/adam.
He works just fine if its only playing on one computer. But, if I give a friend a copy, and run a multiplayer game, I can see his adam's animations, but if he can't see mine or his own if he goes to third person view.
Same thing if I run a dedicated server and join it as a client on my own computer.
This makes NO sense, because isn't torque already a client server architecture? Why would it work fine for the player on the host, but not a client? (this whole thing works in reverse if my friend is hosting, he can see my animations, but I can't see his, so its not just my computer)
If I change the player.cs back to using the orc, it works just fine, we can see all the animations.
Any ideas would really really be appreciated.
Thanks guys.
Torque Owner Logan Strunk
My /data/shapes folder was set to read only. After I changed that, it worked.