Game Development Community

Some issues with memory management

by Playware · in Torque Game Builder · 12/20/2006 (1:17 am) · 1 replies

Hi. there's an issue which is bugging me. Currently i have a game which i only built the layout for the level. However when i checked on its memory usage, it is around 170mb of memory usage. I have quite a number of assets (around 30 over imageMaps + animation). does the number of assets i have affect the memory usage for TGB? what might be causing the problem?

thanks

#1
12/21/2006 (2:09 am)
Yes, someone asked this elsewhere, and it's simply the uncompressed images taking up a lot of memory.
Look at the past week's TGB posts to look for a post about memory consumption.