How long to finished your game and your team size?
by Nutthawut · in General Discussion · 12/12/2006 (10:18 pm) · 8 replies
I am just being buy TGE and try to build game.
But I wonder ,How long to finished your game (good enogh for sell) and your team size?
for FTS, Racing,RPG, RTS.
I don't know about C++ or TGE before.
I don't sure if I spend 1 year I will can finished a game or not.
If not, maybe I share a time to make money between I make a game.
Thanks a lots
Nutthawut.
But I wonder ,How long to finished your game (good enogh for sell) and your team size?
for FTS, Racing,RPG, RTS.
I don't know about C++ or TGE before.
I don't sure if I spend 1 year I will can finished a game or not.
If not, maybe I share a time to make money between I make a game.
Thanks a lots
Nutthawut.
About the author
#2
So like Shiraz said, it depends on the scope/complexity. If you start really small and simple you might get something done. What experience do you have? It seems like you don't have much experience, but I could be wrong offcourse. If you don't, then I suggest you start VERY small and simple, something you don't need a team for. Or join a team and learn from it.
And yes... wrong forum
12/13/2006 (8:32 am)
Sure you can make "a game" in a year. At my dayjob I sometimes have to produce "games" in less then a week. But those are vey simple flash games :) So like Shiraz said, it depends on the scope/complexity. If you start really small and simple you might get something done. What experience do you have? It seems like you don't have much experience, but I could be wrong offcourse. If you don't, then I suggest you start VERY small and simple, something you don't need a team for. Or join a team and learn from it.
And yes... wrong forum
#3
About my experience is 3D modeller for Industrial Design.No any experience before for making game.
I only love game.
Thanks for your reply.
Nutthawut.
12/13/2006 (9:01 am)
Umm, I post wrong forum,sorry.About my experience is 3D modeller for Industrial Design.No any experience before for making game.
I only love game.
Thanks for your reply.
Nutthawut.
#4
12/13/2006 (9:18 am)
I made a simple RPG for SSI (back in the day) - took about two years, with a single person full time, and four part-timers. Me (full time): Programmer, designer. Part timers: One writer, two artists, and a musician.
#5
Cool. Which SSI game, if I can ask.
Apologies to all for going off topic.
12/13/2006 (9:24 am)
@JaimiCool. Which SSI game, if I can ask.
Apologies to all for going off topic.
#6
Welcome to Torque world ;)
About your question, As everyone said, It depending on your project size. It's can varies from 4 months to 4 years. And I agree, start with small and simple game. Torque is fun to learn.
12/15/2006 (3:57 pm)
Sawasdee Krub, Nutthawut.Welcome to Torque world ;)
About your question, As everyone said, It depending on your project size. It's can varies from 4 months to 4 years. And I agree, start with small and simple game. Torque is fun to learn.
#7
1) Are you full-time game developers ?
2) Did your company make game use in Torque ?
Now, I'm living Vancouver, How many game development companies in here use Torque?
I'm a programmer, 3D Model Maker.
I don't know can I find a job in Vancouver.
Thanks.
Paul Jum
04/20/2007 (5:28 am)
Oh, I have some questions.1) Are you full-time game developers ?
2) Did your company make game use in Torque ?
Now, I'm living Vancouver, How many game development companies in here use Torque?
I'm a programmer, 3D Model Maker.
I don't know can I find a job in Vancouver.
Thanks.
Paul Jum
#8
Phantasia/Phantasia 2 - www.300ad.com/phantasia2.php
4-5 weeks 1 worker fulltime
KingMania - kingmania.300ad.com/
4 months 2 workers, but not fulltime
ArchMage - www.300ad.com/archmage.php
1.5 months, 2 workers fulltime
Larva Mortus - larvamortus.rakeingrass.com
5-6 months, 2 workers fulltime
Styrateg - styrateg.rakeingrass.com/
4 months programmer/designer, 2 months artist (fulltime)
08/01/2008 (9:14 am)
Games created in TGE or TGBPhantasia/Phantasia 2 - www.300ad.com/phantasia2.php
4-5 weeks 1 worker fulltime
KingMania - kingmania.300ad.com/
4 months 2 workers, but not fulltime
ArchMage - www.300ad.com/archmage.php
1.5 months, 2 workers fulltime
Larva Mortus - larvamortus.rakeingrass.com
5-6 months, 2 workers fulltime
Styrateg - styrateg.rakeingrass.com/
4 months programmer/designer, 2 months artist (fulltime)
Torque Owner Shiraz