Game Development Community

Organizing static sprites into libraries?

by Dave Calabrese · in Torque Game Builder · 12/12/2006 (8:13 pm) · 1 replies

A project I'm working on in TGB is beginning to have a very large number of graphics, and they're all listed under the 'Static Sprites' menu on the right-side of the editor. Is there any way that I could organize these into categories such as 'monsters' and 'bullets'? It's beginning to get difficult to sift through these visually, and is getting to be VERY difficult to sift through them all in the single drop-down box whenever I need to choose a static sprite for an object I just placed (it's like trying to choose a HEX based color if your color picker was just a drop-down of every available color.) ;)

#1
12/24/2006 (12:48 am)
Wait till you have to cycle through 'animated sprits' all on a repeat cycle. It bogs the entire program down to a crawl and makes working extremely difficult. We have to do some mods to the program to help deal with this. Hopefully GG will add some kind of collapsible folder system to both the static sprite and animated sprite rollouts to help deal with this.