Rendering speed
by Backman · in Torque Game Builder · 12/12/2006 (6:06 am) · 2 replies
I'm wondering what it is one should try first to avoid when using particles, size or numbers? I'm guess numbers but not sure. It'd be good to know so you know how to tackle fps issues.. I've probably been going a bit too crazy here and things are to get optimized both technically and gameplay-wise, still something I'd like to know more about so I'm not missing anything.
Thanks!
Thanks!
#2
Cheers..
12/15/2006 (6:25 am)
Ok thanks, will keep those points in mind. Was thinking the same about most things but the repurposing of an old effect was new to me. Do you mean to only do loadEffect once, and then after that use mainly playEffect and stopEffect wherever I'll need it? Sounds like a good idea, as long as multiple instances going off at the same time (for explosions etc) still works that way..Cheers..
Associate Tom Eastman (Eastbeast314)