Game Development Community

Roll a camera

by James Terry · in Torque Game Engine · 12/11/2006 (11:49 am) · 0 replies

I'd like to be able to adjust the roll of my camera with setTransform, rather than just yaw and pitch.

I was messing around with the camera::setTransform function and had it call Parent::setTransform (which should be sceneObject's setTransform, but it is still not rotating. Is there somewhere else I should be changing it?

Thanks