Game Development Community

What's mean??

by Mquaker · in Torque Game Engine Advanced · 12/10/2006 (11:25 pm) · 6 replies

"Common/client/canvas.cs (12): Unable to find function videoSetGammaCorrection."
as mention above, it appears to console.

This game works well on other pc, but it isn't work on celeron 2.4ghz pc..

what's problem??

#1
12/11/2006 (9:59 am)
Hmm, I doubt that error is whats causing the problem. All it means is that the script cannot find that particular function to call. So its likely that either you removed some code, or it was an old script calling code that is no longer in the engine.

Post your console.log and maybe that will give some more ideas.
#2
12/11/2006 (2:56 pm)
That is a legacy function call (from TGE)..
#3
12/11/2006 (5:54 pm)
In importing TGE to TSE, the TSE.exe error happened.

the game appears to console as the following.

//------------------------------------

Processor Init:
Intel Pentium 4, ~2.35 Ghz
(timed at roughly 2.37 Ghz)
FPU detected
MMX detected
SSE detected

Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing SSE extensions

Initializing platform...
Input Init:
keyboard0 input device created.
mouse0 input device created.
DirectInput enabled.

Creating GFXDevice...
Initializing chunk mappings...
o 'TEXT' maps to TextChunk
o 'SCHK' maps to UnknownChunk
o 'SCHK' maps to SimChunk
--------- Loading MODS ---------
Compiling tatic_TS/main.cs...
Loading compiled script tatic_TS/main.cs.
Compiling common/main.cs...
Loading compiled script common/main.cs.
Missing file: common/defaults.cs!
Compiling common/client/unicodeStrings.cs...
Loading compiled script common/client/unicodeStrings.cs.
Compiling tatic_TS/client/defaults.cs...
Loading compiled script tatic_TS/client/defaults.cs.
Compiling tatic_TS/server/defaults.cs...
Loading compiled script tatic_TS/server/defaults.cs.
Compiling tatic_TS/client/prefs.cs...
Loading compiled script tatic_TS/client/prefs.cs.
Compiling tatic_TS/server/prefs.cs...
Loading compiled script tatic_TS/server/prefs.cs.
Compiling creator/main.cs...
Loading compiled script creator/main.cs.
Compiling common/main.cs...
Loading compiled script common/main.cs.
Missing file: common/defaults.cs!
Compiling common/client/unicodeStrings.cs...
Loading compiled script common/client/unicodeStrings.cs.

--------- Parsing Arguments ---------

--------- Initializing MOD: Common ---------
Compiling common/client/canvas.cs...
Loading compiled script common/client/canvas.cs.
Compiling common/client/audio.cs...
Loading compiled script common/client/audio.cs.

--------- Initializing MOD: tatic ---------
Compiling tatic_TS/client/init.cs...
Loading compiled script tatic_TS/client/init.cs.
Compiling tatic_TS/server/init.cs...
Loading compiled script tatic_TS/server/init.cs.
Compiling tatic_TS/data/init.cs...
Loading compiled script tatic_TS/data/init.cs.
Compiling tatic_TS/data/terrains/grassland/propertyMap.cs...
Loading compiled script tatic_TS/data/terrains/grassland/propertyMap.cs.
Compiling tatic_TS/data/terrains/highplains/propertyMap.cs...
Loading compiled script tatic_TS/data/terrains/highplains/propertyMap.cs.
Warning, overwriting material properties for: grass
Warning, overwriting material properties for: patchy

--------- Initializing MOD: TSE FPS Starter Kit: Server ---------
Compiling common/server/audio.cs...
Loading compiled script common/server/audio.cs.
Compiling common/server/server.cs...
Loading compiled script common/server/server.cs.
Compiling common/server/message.cs...
Loading compiled script common/server/message.cs.
Compiling common/server/commands.cs...
Loading compiled script common/server/commands.cs.
Compiling common/server/missionInfo.cs...
Loading compiled script common/server/missionInfo.cs.
Compiling common/server/missionLoad.cs...
Loading compiled script common/server/missionLoad.cs.
Compiling common/server/missionDownload.cs...
Loading compiled script common/server/missionDownload.cs.
Compiling common/server/clientConnection.cs...
Loading compiled script common/server/clientConnection.cs.
Compiling common/server/kickban.cs...
Loading compiled script common/server/kickban.cs.
Compiling common/server/game.cs...
Loading compiled script common/server/game.cs.
Compiling tatic_TS/server/scripts/commands.cs...
Loading compiled script tatic_TS/server/scripts/commands.cs.
Compiling tatic_TS/server/scripts/centerPrint.cs...
Loading compiled script tatic_TS/server/scripts/centerPrint.cs.
Compiling tatic_TS/server/scripts/game.cs...
Loading compiled script tatic_TS/server/scripts/game.cs.

--------- Initializing MOD: Torque Demo Client ---------
Compiling tatic_TS/client/ui/customProfiles.cs...
Loading compiled script tatic_TS/client/ui/customProfiles.cs.
Compiling common/client/message.cs...
Loading compiled script common/client/message.cs.
Compiling common/client/mission.cs...
Loading compiled script common/client/mission.cs.
Compiling common/client/missionDownload.cs...
Loading compiled script common/client/missionDownload.cs.
Compiling common/client/actionMap.cs...
Loading compiled script common/client/actionMap.cs.
common/client/canvas.cs (12): Unable to find function videoSetGammaCorrection
#4
12/11/2006 (6:39 pm)
Your issues has nothing to do with the bolded part in your console log. The command in question is obsolete.
#5
12/11/2006 (8:49 pm)
Thanks for your answer.

well...

gamma script code in canvas removed, but the same error(TSE.exe error) happened.

I will try to work by installing the DirectX 9.0c again..

anyway I can't work the game.

Could you give me how to solve?
#6
12/12/2006 (2:54 am)
Work well by installing directx9.0c.
thanks for your concerning.