Conform to terrain & particles
by Deepeyed · in RTS Starter Kit · 12/08/2006 (1:32 pm) · 2 replies
Hello, i want to get my tanks and such to conform to the terrain, i found the resource to conform the player to the terrain, but when i tried to follow that for RTSUnit.cc the 2 classes seem quite different, so i couldnt follow it (i dont really know c++ yet). so can some kind soul please either tell me exactly what i have to change or even supply a modded rtsunit.cc.
also while your here, i read some where that particles in the rts cam dont render or have been cut, is that true? if so how can they be brought back?
many thanks
also while your here, i read some where that particles in the rts cam dont render or have been cut, is that true? if so how can they be brought back?
many thanks
About the author
#2
There is a single line fix for it..
http://www.garagegames.com/mg/forums/result.thread.php?qt=26068
12/14/2006 (9:36 pm)
Particles work..There is a single line fix for it..
http://www.garagegames.com/mg/forums/result.thread.php?qt=26068
Torque Owner Johnathan Moore
The only way I could think of without reimplemnting physics is to do the same but in the four corners of your tank. Then somehow work out the rotation from that.
I personally would reimplement the physics or adapt to use a vehicle class.
For particles I have not tried yet, but I swear i've seen it mentioned before somwhere in the RTS forums.
Hope that helped!