Game Development Community

Transparencies on DIF - TGE 1.5

by Giorgio Zanetti ( JoZ ) · in Artist Corner · 12/05/2006 (1:32 pm) · 3 replies

Hi guy...
Just a simple question...
There is (still in TGE 1.5) no way to have transparencies in interior file textures? Or reflections?

Tnx :)

#1
12/05/2006 (1:35 pm)
You need this if you want transparency on Dif.
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4199
#2
12/11/2006 (10:04 am)
No one have other suggestions?
Tnx
#3
12/11/2006 (10:09 am)
Well, you can either use that resource or code it yourself...because it is not stock...

I'm not sure how many suggestions there are. Well, okay. You could create a base DIF and create DTS models of the pieces you needed to be transparent and place them as details where necessary. That's a suggestion that would take a bit of work but could make pieces much more detailed.