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Build and Run TSE_MS4_1.zip VS2k5

by Thomas Pedersen · in Torque Game Engine Advanced · 12/05/2006 (1:15 pm) · 0 replies

Hi, I am very new to TSE.

After
installing Platform SDK
installing the latest DirectX SDK (Oct 2006)
set the include and lib directories in tools->Options->VC++ Dependences to include the above.
adding the winDLibrary.cpp to the TSE lib and Torque Shader Engine projects

I was able to compile the following parts of the VC8 solution
zlib
ljpeg
lpng
lungif
libqslim
TSE lib
Torque Shader Engine.

But the Torque Shader Engine reports an error when I try to run it in debug mode. Please direct me to some lists or documentation on what to do next

I was unable to compile the rest of the projects in the solution. http://www.garagegames.com/mg/forums/result.thread.php?qt=53632
wrote that I should >> remove the LIBCMTD & LIBCMT flags from Ignore Specific Library.
But where should I do this? Can you give me more details?

Thanks, Thomas