Game runs in level builder GUI
by Drew -Gaiiden- Sikora · in Torque Game Builder · 12/05/2006 (2:58 am) · 5 replies
Rats, I think I screwed something up in my project. I created the project but then went into the GUI Editor to create all my menus. I got back to the level builder by selecting the GUI from the drop down list and toggling out of the editor. Then I imported some stuff, created a bit of the level for testing, hit the Run button and the game runs but I'm still in the editor GUI!! Any idea how I can fix this without having to create a new project and re-import all my stuff (tho I suppose I could save everything as a resource to import into a new project - but still!!) Thanks in advance...
#2

I even loaded the TGB project and that played the level properly, then re-loaded my project and it still ran the level in the editor. Weird.
12/05/2006 (10:44 am)
Nope. when I restart it, even when I create a new level and then reload the level it still ends up looking like this
I even loaded the TGB project and that played the level properly, then re-loaded my project and it still ran the level in the editor. Weird.
#3
It just did it again :( I had created a new project and everything was fine - today I fired it up to do some more work, just added in some more objects, started the level and once again the freakin level builder GUI just relaunched itself. So now I'm running my level but it's still in the editor so nothing really runs, and I can even launch again and stack the "levels".
Yeesh - no one else has seriously had this problem? I didn't even touch the GUI editor this time!!
update
It seems that when I build the game, however - the level plays fine! While this is a relief, it's still a pain in the ass that I can't playtest my level in TGB
12/06/2006 (11:08 am)
ARGH! WTF?It just did it again :( I had created a new project and everything was fine - today I fired it up to do some more work, just added in some more objects, started the level and once again the freakin level builder GUI just relaunched itself. So now I'm running my level but it's still in the editor so nothing really runs, and I can even launch again and stack the "levels".
Yeesh - no one else has seriously had this problem? I didn't even touch the GUI editor this time!!
update
It seems that when I build the game, however - the level plays fine! While this is a relief, it's still a pain in the ass that I can't playtest my level in TGB
#4
12/06/2006 (1:02 pm)
If you build the game, those scripts will have "cleaned" the editor stuff. perhaps the cleandso.bat helps to get rid of that?
#5
Still - no one else has had this problem? I've been using TGB since the month it came out and I can't think of anything I could have done that caused this to happen.... twice
Hrm. I literally just had a thought right now. It may have something to do with me mucking around with MainScreen.gui - I changed it to be the main menu of my game. Seems that's what the level editor loads to run a level.
Now it seems to be working okay again. Guess I'll have to watch out with how I tamper around with MainScreen.gui in the future...
12/06/2006 (6:18 pm)
Good point Marc, makes perfect sense.Still - no one else has had this problem? I've been using TGB since the month it came out and I can't think of anything I could have done that caused this to happen.... twice
Hrm. I literally just had a thought right now. It may have something to do with me mucking around with MainScreen.gui - I changed it to be the main menu of my game. Seems that's what the level editor loads to run a level.
Now it seems to be working okay again. Guess I'll have to watch out with how I tamper around with MainScreen.gui in the future...
Torque Owner Thomas Buscaglia
Is that not working?