Game Development Community

Object scale

by KLEBER SEIXAS · in General Discussion · 11/28/2006 (11:27 am) · 1 replies

I changed the scale of an object and all time that I place another object in it, using mountpoint, this object follows the new scale. why this happens? what I have that to make to correct this?

#1
11/28/2006 (12:23 pm)
Anything that is mounted, will assume the rotation ,scale, and position of the Null or node it is mounted to.

You need to scale you object outside of torque.