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TSE: Unable to compile exe

by Dane 'FunnyX' Andreasen · in Torque Game Engine · 11/26/2006 (5:28 am) · 3 replies

I downloaded the new TSE MS4 just about everything compiles fine. except for the exe... I get the following error when I try and compile it:

Linking...
gfxD3DDevice.obj : error LNK2019: unresolved external symbol "class RefPtr __cdecl OsLoadLibrary(char const *)" (?OsLoadLibrary@@YA?AV?$RefPtr@VDLibrary@@@@PBD@Z) referenced in function "public: static void __cdecl GFXD3DDevice::enumerateAdapters(class Vector &)" (?enumerateAdapters@GFXD3DDevice@@SAXAAV?$Vector@UGFXAdapter@@@@@Z)
../example/TSE.exe : fatal error LNK1120: 1 unresolved externals

If anyone could let me know what the problem is or a possible way to fix this error/problem please let me know, it would be much appreciated.

p.s. incase anyone says something, I know this is not the TSE bug forum... but I could not find that forum.

#1
11/26/2006 (7:39 am)
Searching for DLibrary on garagegames leads me to:
http://www.garagegames.com/mg/forums/result.thread.php?qt=53632
#2
11/26/2006 (6:48 pm)
Aaah thanx. great link. appreciate the help... just wish i could see that forum in my list. wouldn't have had to waste your time.
#3
11/26/2006 (7:52 pm)
Not a problem, you can always search using this:
http://search.garagegames.com/