TSE: Unable to compile exe
by Dane 'FunnyX' Andreasen · in Torque Game Engine · 11/26/2006 (5:28 am) · 3 replies
I downloaded the new TSE MS4 just about everything compiles fine. except for the exe... I get the following error when I try and compile it:
Linking...
gfxD3DDevice.obj : error LNK2019: unresolved external symbol "class RefPtr __cdecl OsLoadLibrary(char const *)" (?OsLoadLibrary@@YA?AV?$RefPtr@VDLibrary@@@@PBD@Z) referenced in function "public: static void __cdecl GFXD3DDevice::enumerateAdapters(class Vector &)" (?enumerateAdapters@GFXD3DDevice@@SAXAAV?$Vector@UGFXAdapter@@@@@Z)
../example/TSE.exe : fatal error LNK1120: 1 unresolved externals
If anyone could let me know what the problem is or a possible way to fix this error/problem please let me know, it would be much appreciated.
p.s. incase anyone says something, I know this is not the TSE bug forum... but I could not find that forum.
Linking...
gfxD3DDevice.obj : error LNK2019: unresolved external symbol "class RefPtr
../example/TSE.exe : fatal error LNK1120: 1 unresolved externals
If anyone could let me know what the problem is or a possible way to fix this error/problem please let me know, it would be much appreciated.
p.s. incase anyone says something, I know this is not the TSE bug forum... but I could not find that forum.
Torque Owner Christopher Harris
http://www.garagegames.com/mg/forums/result.thread.php?qt=53632