How many?
by Brian · in General Discussion · 11/22/2006 (10:29 am) · 6 replies
How many players can play in a online FPS game?
#2
11/22/2006 (10:33 am)
Thanks man
#3
11/22/2006 (11:27 am)
Depends on the Server you run the game logic on (hardware), the Connection type (server and clients), and the rendering ability of the clients (max number visible at playable frame rates).
#4
In a Torque-based game, I haven't seen anything higher then 64, and that needs a reasonably high end server machine with very good network connection (i e, a co-lo or self-managed hosted server).
12/02/2006 (6:43 pm)
In a game like Planetside, something like 500 players per continent/planet.In a Torque-based game, I haven't seen anything higher then 64, and that needs a reasonably high end server machine with very good network connection (i e, a co-lo or self-managed hosted server).
#5
12/02/2006 (8:24 pm)
600 players is alot.
#6
PCD Music Lounge hit 400 stable a few weeks ago, and Minions of Mirth can serve thousands.
You just have to understand the systems and tune them for your game.
12/03/2006 (2:00 am)
Quote:
In a Torque-based game, I haven't seen anything higher then 64, and that needs a reasonably high end server machine with very good network connection (i e, a co-lo or self-managed hosted server).
PCD Music Lounge hit 400 stable a few weeks ago, and Minions of Mirth can serve thousands.
You just have to understand the systems and tune them for your game.
Associate David Montgomery-Blake
David MontgomeryBlake