Game Development Community

Tile Size Limits...

by Gina-Marie -Netjera- Hammer · in Torque Game Builder · 11/20/2006 (1:53 pm) · 1 replies

I have a tile map that I downloaded from a free site. The total size of the map is 480 x 256. I originally thought the tile size was 48 x 48, but when I used that, I realized I had some blocks that were actually 4 tiles (floor tiles). So either some are 48x48 and some are 12x12, or all of them are 12x12 and the bigger tiles are broken into four sections.

When I try to specify a size of 12x12, however, the image map creator won't allow it. It defaults back to a cell size of 30. I was wondering if there was a minimum limit on tile size and if it is related to the size of the map? I've noticed that other maps have the same issue, with different tile size limits (minimum 24 or 48, even, depending on the size of the map).

Also, is there some way to fix the image map so that it will be useable in the tile editor? I've been through the little reference tutorial, but it doesn't say much. Thanks!

#1
01/10/2007 (1:33 am)
I have often found the image map editor stubbornly refusing to take a specified size and it would keep resetting the size. I'm sure this is a bug as it should do it as long as the tex width is evenly devisable by the cell width.

I will take a look at it when i get time but in the mean time you can try setting the x cell count var, etc.