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Does anyone still use Pascal?

by Kyle Messner · in Technical Issues · 11/16/2006 (2:26 pm) · 21 replies

I have used Turbo Pascal 7.0 to make several games. None of them would be of commercial quality, and even if they are fun or not is debateable. I'm just wondering if anyone else still programs with pascal, or would be interested in learning.

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#1
11/16/2006 (2:38 pm)
I used it a lot back in High School. Those were the days...
#2
11/16/2006 (3:20 pm)
The real question is: Does anyone WANT to use Pascal anymore? Hmm.... Naaahhh. =P
#3
11/16/2006 (6:19 pm)
I still use it at work. :(
#4
11/16/2006 (6:55 pm)
I still use cobol at work. Sometimes. Makes me i'll.
#5
11/16/2006 (8:02 pm)
Nothing wrong with cobol. Other than when you put it in the hands of the state of Ohio.
#6
11/16/2006 (8:38 pm)
I still have a few tp7 games to convert over to something modern. When I need a good dos program for work, I still pull out my TP7. I kinda miss the more advanced IDE's we now have for project managment. Sucks that we can only have 1 turbo explorer loaded at a time.
#7
11/17/2006 (1:23 pm)
I like it mainly because I'm confortable with it. I actually plan on getting delphi soon, it sounds like a lot of my experience will transfer over. If anyone who works with delphi or knows about could tell me a bit about the similiarities between TP and Delphi, i'd like to konw :D....
#8
11/18/2006 (12:13 pm)
If you consider Delphi pascal, then yes I still use it. Of course, I don't use it as often as C++ and other languages, but I do believe that it is a most beautiful language, and I'm disappointed that it isn't used more often in the commercial world.
#9
11/18/2006 (12:14 pm)
Does anyone know if GarageGames will suport the Nintendo Wii with one of their products?
#10
11/19/2006 (7:31 am)
Definitely not anytime soon, if at all. It seems as though garage games is sticking with microsoft, but you never know what could happen. And, do you know of anywhere i could get delphi cheap (maybe even free?)
#12
11/20/2006 (1:41 pm)
I'm trying to get turbo delphi (the non .net version i think) it does work with windows xp sp2 right?
#13
11/23/2006 (5:02 pm)
Does anyone have any good tutorials/books on how to learn delphi?
#14
11/23/2006 (5:03 pm)
Let me rephrase that, does anyone have or know where to get any good tutorials/books on how to learn delphi?
#15
11/23/2006 (5:39 pm)
I don't know how good they are but try the following link.

Turbo Tutorial Videos
#16
11/24/2006 (9:50 am)
Funny, I was going to ask the same or a very similar question. So here goes. Pascal is what made Delphi very popular. I'd say it's still alive. Irfanview just released v3.99, with a new plugin to load Artweaver Document file formats, images from ARtweaver. www.artweaver.de - which is written in Delphi!

Artweaver also has plugins for XnView, another great free image viewer, and to/from PD Pro, Project Dogwaffle is based on VB but it runs as an activeX server, and thus is very easily extended in Delphi. Delphi pascal offers very easy OLE connectivity and we have seen a number of developers turn their pre-existing standalone applications (GertrudisGraphics.com, Martin Wright's Flightsim & Trainsim extended BMP image loaded, MultiPrint, Artweaver...) into 'plugins' to Project Dogwaffle 2, the fre 1.2, the new PD Artist and v3 or v4 of PD Pro, or PD Particles. New code snippets for the curious Pascal/Delphi users are at www.thebest3d.com/dogwaffle/sdk/delphi.html

I'd like to invite anyone who's experienced with integrating plugins into things like 3DSMax or gameengines to take a look at connecting to a Project Dogwaffle activeX server through OLE with Delphi Pascal, or of course VB, and other means.

I learned Pascal 24 years ago while at the Swiss Federal Polytechnic Institute. Niklaus Wirth who created Pascal (and Modula-2) was at the Zurich campus, I attended the Lausanne campus. It was interesting back then to see the UCSD Pascal/Turbo Pascal developments emerge from it all, and it is equally fascinating to see Delphi still here and so amazingly powerful and easy to use.

Question: where does a starving artist go when looking for a prior-generation Pascal dev system based on earlier versions of Delphi, i.e. not the latest and greatest, just a personal edition of the versions they were making 2-5 years ago, good enough for Ole connections and activeX use but without the price tag. Must be legitimate, no warez please. Is there a resource for finding dev systems including Delphi of older boxed editions? (like Purplus.com for games and other software, 3D and music tools - they do offer some of the latest but also some prior versions, such as Photoshop Element 4 when 5 is the latest, or Carrara 4 when 5 is the current, or Poser 5, etc...). Anyone know where to find a good, legit, unused license of the personal edition (or even student learning editions) of Delphi, recent enough but also cheap enough?
#17
11/24/2006 (10:01 am)
Here's another example of a great Delphi project: a game from a french developer, rich and loaded with factual historical details and maps, called


Birth of America - www.birth-of-america.com

from the same developer who made a very popular game 7 years ago, Europa Universalis or something like that if I recall.


It appears that Birth of America is written in Delphi, according to the credits I found in the free demo. I'm waiting to hear back from the core developer. I know some of them. The creative director for the art content in this game uses Dogwaffle: www.thebest3d.com/dogwaffle/dotm/robinpirez as well as Adobe Fireworks

BoA just hit the shelves afaik, at least here in the US, I've recently seen it at GameStop and Target.

Anyone played it, any feedback?
#18
11/24/2006 (10:20 am)
Here's another example of a great Delphi project: a game from a french developer, rich and loaded with factual historical details and maps, called


Birth of America - www.birth-of-america.com

from the same developer who made a very popular game 7 years ago, Europa Universalis or something like that if I recall.


It appears that Birth of America is written in Delphi, according to the credits I found in the free demo. I'm waiting to hear back from the core developer. I know some of them. The creative director for the art content in this game uses Dogwaffle: www.thebest3d.com/dogwaffle/dotm/robinpirez as well as Adobe Fireworks

BoA just hit the shelves afaik, at least here in the US, I've recently seen it at GameStop and Target.

Anyone played it, any feedback?
#19
11/24/2006 (10:21 am)
In the midst of all this I forgot ask this question: can the Torque engine or other tools from GarageGames be used with Delphi? if so, which version is required?

Also, anyone using Torque with Bloodshed Dev-Cpp ?
#20
11/26/2006 (8:04 am)
I'd rather not have a video tutorial, I want something written...
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