Game Development Community

ScaleTo or AutoSize function?

by Jay Barnson · in Torque Game Builder · 11/15/2006 (10:21 pm) · 3 replies

Just wanted to double check... it doesn't look like there's an option to have a t2dSceneObject (or static sprite... or anything like that) automatically and smoothly change size (like they can RotateTo or MoveTo for rotation & translation). Is that correct, or did I overlook something?

About the author

Jay has been a mainstream and indie game developer for a... uh, long time. His professional start came in 1994 developing titles for the then-unknown and upcoming Sony Playstation. He runs Rampant Games and blogs at Tales of the Rampant Coyote.


#1
11/15/2006 (11:13 pm)
That's correct. It's not very hard to write your own, but it's not in there as of now. Would be nice.
#2
11/16/2006 (3:10 pm)
Okay. Thanks, Tom. Just wanted to make sure before I started reinventing the wheel.
#3
11/17/2006 (7:18 am)
Ooh, I got access to the psychic forums today. I was just logging on to ask this very question.